French stalker fan, administrator of the old site: stalkerfrance.com. About modding, i'm working for Team Epic as level designer. About games, I'm a fps gamer, I like Stalker series, Half life series. I like to play few rts as C&C and Red Alert series and one RPG, Skyrim.

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Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

There is no aimap grid around bushes. To have npc walk in them, it need to redo aimap in each level and compile all levels again. So no.Too several hours of work.

Reply Good karma+1 vote
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

As ppl say, start with the first game of the series Shadow of Chernobyl, with Zone Reclamation Project (ZRP = bugs fix made by the community), with a textures pack.
After it, you can play on Clear Sky, with SRP(bug fix as ZRP)
& finally play on vanilla CoP (no bug fix needed).

After it, you'll have thousands hours of game with mods on 3 opus, and ofc, CoC with all his addons.

Stalker series is good in vanilla, old but very good, mods are bonus for all taste (textures mods, total conversion as Priboi story, hardcore as redux series or misery, gun porn...).

Reply Good karma+6 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

I'm finishing CS for another time.
There is not a single event with CS & Freedom npc, except dead corpses of freedomers in Limansk.
Make CS enemy with all faction had to kill the game (faction war) and the story (events between CS & the actor if the actor choose the freedom). This is why they are neutral in table.

Remember GSC added Renegade and CS is neutral with cheeki breeki guys. Stupid choice imo.

But as other ppl said, CS are similar to Ecolog (enemies of Freedom in SoC).
And CS is a paramilitary organization as Duty.
And Lebedev is a monster who worked in secret labs at first.
...

And because we choosed it for all this reasons after days of brainstorming :)

Reply Good karma+5 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

The pics remember me a old bug on stalker CS with my previous computer. My GPU was too hot after severals hours of play a hot day.

Do you use a mod which HQ textures or something like this? If yes, remove it.
And try lower setting to be sure.

Reply Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

A good stalker play without crosshair. Use your ironsight my dear ;)

Reply Good karma+5 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

I started a fresh CoP yesterday to check it. I killed 4 npc, two with ak & two others with knife. There is no death sounds in CoP.

Reply Good karma+8 votes
Borovos
Borovos @ Tyr - Concept for a minigame

In Russian, it's "Тир". GSC called this level "Tir".
I did a mistake writing Tyr everywhere, the old gsc scene is y_tir.

So yes, it's shooting range. In french, "tir" is opening fire.

Reply Good karma+3 votes
Borovos
Borovos @ Tyr - Concept for a minigame

I try to create a good interior with a lot of details.
Wallmark help a lot, dust & trash on the ground, mark for fire at the extremity of the torch, bullet impact on the metal wall in the axis of the wpn.

Reply Good karma+9 votes
Borovos
Borovos @ Tyr - Concept for a minigame

DV is not dead, as marsh. Just work on something different this time because i'm like this.

For the rest, the original tyr level was fine, yes.
Youtu.be

Reply Good karma+6 votes
Borovos
Borovos @ Tyr - Concept for a minigame

It's Tyr level, from builds 1844, 1849 & 1936
Stalker-wiki.ru

Reply Good karma+6 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

For that I remember, Alundaio had to limit max values about grass at 1.4 release.

Too much ppl had bugs/loss in performance (including ppl with good stuff) but they was not able to reduce graph settings by themselves (why do I have to reduce my graph setting when my computer is so expensive???? Because it's Stalker my honey!).
A bit sarcastic, but representative of the truth.
So, to fix it, prevent troubles and complaints, he did like this.

So, nope.

Reply Good karma+7 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Hey,
What do you mean by fog of war?

Reply Good karma+3 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Sorry, you'll never see LA content in CoC.

Reply Good karma+4 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

If you can find several level designers with a lot of free time & knowledge about stalker tools & universe.

Reply Good karma+9 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

A guy merge the south of the zone (name of the mod), with escape, marsh, darkscape, darkvalley, garbage, agroprom. It's running, but it create random uvmap errors place to place.

About RoH, I'll judge when I'll see the result by myself.

Reply Good karma+6 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

I didn't play since long time, but you have a choice regarding role playing too, don't be a tank, forget gauss rifle & exoskeleton.

A good outfit, a shot gun & a assault rifle are enough to play, to create challenge. Time to time, a sniper rifle can help.
It's as medkit, there is no interest to have tens of them.

Use traders, stashes. Put stuff in them or sell stuff.
Stop looting everything.

Finally, if the price is too low for you, take the unpacker, open .db files, check configs folder, edit traders files and increase the price of Gauss.
Easy to do.

Reply Good karma+4 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Don't forget to take a look on instruction before installation of CoC 1.5 Moddb.com

Don't put it on top of 1.4! Save are not compatible with previous version of CoC.

Installation:

You need Visual C++ Redist 2013 x86 and Visual C++ Redist 2015 x86 if game fails to launch due to missing msvcr120.dll or msvcr140.dll.

You need DirectX End-User Runtimes 2010.

First, realize the Call of Chernobyl is a standalone modification but it requires that you have a valid S.T.A.L.K.E.R.: Call of Pripyat installation on your PC enable to run it.
Call of Chernobyl no longer comes as an installer. The entire modification comes in a 7-zip archive. Make sure to update your 7-zip as older version of 7-zip will corrupt the archives.
Extract S.T.A.L.K.E.R.: Call of Chernobyl.7z to a known location. If your Windows user account does not have administration privileges it is recommended you do not install into the program files directories on your C: drive.
Create a shortcut to the launcher, Stalker-CoC.exe. If you do not know how to create a shortcut, click here.

Thanks

Reply Good karma+10 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

You have to install 1.5 in his own folder, not on top of 1.4.22, and previous save will not be compatible.

Reply Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Decrease the stuff?!? Why!?! Replace vanilla veg by low poly trees? Replace all vehicles by brown cubes!

Noooooooooooooooooooooooooooo.

TC continue to kill all computer around the world, for ever.

Reply Good karma+5 votes
Borovos
Borovos @ Guard Duty summer media update

Nice update. Good luck with your project.

Reply Good karma+4 votes
Borovos
Borovos @ Turbo.Diesel.Guy

Just sending a mp to moddb admin, stop trolling everywhere.

Reply Good karma+3 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Hey Sasha,

You have to use the Actor Editor, load the npc in .object format, the skls and the bones.
If you rename a smart cover anim as the crouch anim, it should work. You'll have to export the .ogf for the npc and the .omf for the animation and put them in the gamedata.

I don't remember, but you can look too in creatures files, perhaps this files call the animation, not sure.

You can find tuto on youtube about AE (mainly in russian).

Reply Good karma+2 votes
Borovos
Borovos @ 1984k

Still waiting for more informations about 1984. Only good pics since the beginning, it's not a lot.
A small video will be welcome.

Keep up the good work. I'm always impress by this.

Reply Good karma+4 votes
Borovos
Borovos @ [BETA] Call of Chernobyl 1.5 r2 Full

I have the object to stop the sun on my hdd.
Need to compile the map with few changes, I didn't take the time to do it, sorry.

Reply Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Win Xp & Dx8 was release in 2001! 16 years ago, I can't understand why ppl ask again for support. Sorry.

Xray and SDK are based on a work done 10 years ago, we have enough troubles with them.

Try to run it in DX9 with low settings.

Reply Good karma+4 votes
Borovos
Borovos @ [BETA] Call of Chernobyl 1.5 r2 Full

We doesn't support DX8 since the release of CoC.
Eastern guys created a fix for this and win xp support too.

Reply Good karma+3 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Not yet, authors of addons have to update them.

Reply Good karma+2 votes
Borovos
Borovos @ [BETA] Call of Chernobyl 1.5 r2 Full

Exactly, only 2C had time to work on 1.5 level geometry.
Thanks him.

Guys, we are a small team, don't forget it.

Reply Good karma+12 votes
Borovos
Borovos @ Borovos

Nope, I killed the Team Epic :)

Reply Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

For DV, I corrected this wrong uv mapping (my error in previous version) & tk for flikering object.

Flickering textures are the result of two identicals objects at the same position (same object but not the same name in LE library, it happens when we merge level from SoC & CS as example)

Reply Good karma+2 votes
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