French stalker fan site administrator : stalkerfrance.com. About modding, i'm working for Team Epic as level designer. About games, I'm a fps gamer, I like Stalker series, Half life series. I like to play few rts as C&C and Red Alert series and one RPG, Skyrim. As all French guys, I'm sorry for my bad English.

Comment History  (0 - 30 of 528)
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Hello Nasha,

For 1, nope. Except delete all trees and cars, I can't fix it.
This level is too big (in term of density of mesh) to be playable on all computer without memory at the entrance.
Just restart the game with the auto save.

2: I don't know about it. I know darkscape level need a no_sun object and few edits. But there is no reason to have no homogeneous fps rate.
The only thing I can see around this place are old meshes for reeds. Perhaps the water too.
Do you have this issue always around this place when you're walking from escape or from darkvalley?

Good karma+4 votes
Borovos
Borovos @ Behind the galaxy

Hello guys,

Just a question, will you use nogravity zone to generate a specific gravity on the moon?

I didn't test it in CoP, but as I see, this old feature from Soc is always able in the engine.

Good luck in your project

Good karma+1 vote
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

I didn't like when zombies was jumping over this wall, but I dislike even more how monsters are jumping too. I have to check it and find how open it.
I don't like remainder from sripted CS story...

Good karma+3 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

There is always strange things on stalker-mods.clan ;)

Good karma+2 votes
Borovos
Borovos @ 1.4 Teaser

I don't know about others majors changes in the log. I'm just coming back.

Stoked to hear the answer! Maybe some dynamic reputation and competition between the stalkers of the zone *wink wink*

Oh, this is as NC Project tried to do. I was thinking about it last week, I want to tell it to Alundaio.

Good karma+2 votes
Borovos
Borovos @ 1.4 Teaser

Bangalore ported spawns from SoC & CS underground levels, I merged the two versions of Agroprom Underground geometry but there is always a little thing to fix.

Good karma+2 votes
Borovos
Borovos @ 1.4 Teaser

It's about taste. Some ppl want a zone living as in CS, with a lot of humans and gunfights, some others doesn't.

It's hard to satisfy everybody about it.

I prefer quiet zone with mainly anomalies and monsters.

Good karma+4 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

I don't know why it should not be compatible.
AF3 misery addon is related to textures who are highly compatible.
Perhaps weather need a small update, but I don't think so.

Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Hello Junx,
Look at this Moddb.com

And Moddb.com
One of first addons for CoC.

With 2C.LiryC, we was thinking about using Cromm's High Poly object pack to redo all the vegetation. But it's too much work for us. A too long and too repetitive task... Replace all models, increase vegetation density, redo the aimap, compile all levels... Hundreds hours of work.

Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

It sounds good.

Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Less target induce better performance ofc.

If you want to increase more your performance, you can reduce visual variation. I added size and textures variations for a lot of monsters.
Use vanilla version will boost your performance too.

Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

I agree. No difference with old random quest in SoC.
And it doesn't matter, it's just few guys time to time.

Good karma+3 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

With vanilla setting, all enemies attack the player first (-2 values in table against -1 for others). They doesn't matter other enemies around them.
It increase your fight ofc, but I don't like it. It isn't realistic (why enemy will choose you first? are you really different from another stalker in a mod as CoC?)
If you have a team squad with you, be ready for friendly fire. Companions will shoot your enemies, and if the enemy is on you as chimera, bloodsucker...

And yes, it restore friendship between different species, so you can have different species on you in the same time.

Imo, it isn't realistic too. Predators species are not sharing the same zone. When I edited mutant's table, I did it to be more as in nature, where each predator species have is own territory.
This is why you can see horde of bloodsucker as example.

If you use vanilla settings, different species will share the same smart terrain. It will reduce density of a specific species in a place.

Good karma+4 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

During the dev, we discussed a lot about fast travel.
We chose, no fast travel in CoC. In our opinion, it breaks the gameplay and the fun with random events caused by alife.
And as Tejas say, just search repair tool kits.

If someone want to add it as a addon, do it.

I played Fall out 4 the last few months. I have to say the fast travel killed my game more than I expected.

Good karma+8 votes
Borovos
Borovos @ Unlocked dynamic weather sarcophagus

So, all is good. The no sun object is working fine. And the ambient sound is good too.

Nice.

Good karma0 votes
Borovos
Borovos @ Unlocked dynamic weather sarcophagus

What about exterior ambient sound? And what about sounds of rain or wind when the player walk in corridor before the reactor room?

Is the no sun box good around this level? I don't remember. A sun light in corridors is not fun.

Good karma+1 vote
Borovos
Borovos @ Blaster Sounds & Tracers

And for fun, replace all monsters by army of Palpatine
Moddb.com

Good karma+5 votes
Borovos
Borovos @ Update: March

I think they found them in eastern community.

Good karma+5 votes
Borovos
Borovos @ DoctorX Faction Relations 1.2

In SoC/wild territory entrance, Mercenary are here to shoot down the ecologist heli. But in build, Freedom members was here.
So, Freedom don't like Ecologist as they hate Duty or Military.

If I remember, Lebedev had links with X-Lab and C-cons (Gauss Rifle project or documents in CoP, not sure). And Clear Sky is a secret faction. We can imagine they killed each stalkers who find them in Marsh to keep their secret location and existence.

But everything is possible. CoC is not related to SoC, Cs, CoP or builds. You can edit files as you want, create your own zone with your own relationship.

Good karma+3 votes
Borovos
Borovos @ Chernobyl Chronicles V1.1 Released!

Hey Fantom,

Moddb is commonly buggy about upload. Just try to cut your archive in small part (500Mo), this it the best way.

Cheers

Good karma+5 votes
Borovos
Borovos @ night bar stalker

I don't think so. hi_flyer is doing the job himself. This is based on the old Bar from builds & GSC resources.

In LA, Dezowave used same files as based of work, they opened the place where was the Old Rostok and it has become Outskirts place.

Good karma+3 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Use numpad to control your companion.

About sweetfx, I don't remember. Perhaps will you find something in the FAQ.

Good karma+1 vote
Borovos
Borovos @ Short update

Good luck with RoH, take your time. Frozen Zone is cancelled today, it's enough.
I hope all big project will be release one day, players have to be patient.

Good karma+1 vote
Borovos
Borovos @ ISOTD3 | Garbage + Town Yuzhnyi

As always, you show a very nice level design. Desolated, a lot of grass, bushes, old objects... very atmospheric.

Did you use part of the old Bar from build for the second level? Some place looks like it.

I have a single comment about geometry. In the village at 4:10, the earth road is too plane imo.
Add more relief for tracks wheels like in rookie camp (escape) would be fine, or as you did in forest:
Moddb.com

Good karma+4 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

I don't know, I always play games without musics.
Only environment sounds.

Good karma+2 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

If you play on Windows 7, „Update for Microsoft Windows KB2670838” breaks your Dx10 and Dx11 games including Clear Sky and Call of Pripyat, you will have crashes with a d3d11.dll error. You can safely uninstall this update.

You just had to read it during the installation of CoC, or look the warning file in your CoC directory.

Good karma+5 votes
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

The out of memory bug is not related to your stuff but to engine.
So, it's like this.

Just do as strelok_komputer say.

Good karma+1 vote
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

Yes you can install manually, all that you need is in the FAQ
Moddb.com

And if the game doesn't start, use the russian bin for xp/vista:
Moddb.com

Good karma+1 vote
Borovos
Borovos @ S.T.A.L.K.E.R.: Call of Chernobyl

You can spawn squad of mutants in debbug menu around the player or wait a specific smart terrain name.
If I remember, you can see the name of smarties in your pda map in debbug mod.

Good karma+1 vote
Level
Avatar
Avatar
Last Online
Country
France France
Gender
Male
Friends
Become friends
Member watch
Start tracking
Comment Statistics
Posts
528
Per day
0.3
Members
7
Mods
247
Articles
50
Media
212
Downloads
37
Groups
2