Yes, the Chem Trooper makes an appearance, but no, it can't create Visceroids.
Yes, the Chem Trooper makes an appearance, but no, it can't create Visceroids.
Is it possible to have the entire game contained on, say, a flash drive or SD card, and be able to play it from there? Or does it have assets stored on the hard drive?
Judging by the size if Black Dawn, this won't be anything compact.
Also, great work! It's coming along beautifully.
Or maybe there could be some sort of slider that dictates how long the decals stay. For example if it's really low, the decals will only stay around for a couple seconds before disappearing, and if it's high, they'll stay for a few minutes. Then people could make it suit their tastes *and* system requirements. :)
I'm not sure if it's too late to implement extra features, but is there any chance of something like a 'Decal Stay' time adjuster?
It might just be me, but I think it would be awesome if you could make the blood and weapon scarring last the entire match.
Thanks.
The laser chain gun looks incredible! Which brings me to my question: On the Chain gun, Rocket Launcher, and Laser Chain gun, there's obviously a grip for the left hand. Are first-person hands/arms planned to hold those handles at some point?
I don't know if I'm just out of the loop, or what, but are you guys going to include Raveshaw and Mendoza characters also? You know, as opposed to multiple versions of Sakura? I know modeling characters is not easy, but it would add to the original Renegade feel.
Okay, thanks. Will the multiplayer be released as a standalone only, or will you release a UT3 mod version as well?
Is there some way this could be an add-on to UT3? That's a pretty big download, and there's two of them.
I assume it's just like the others I've done, My Documents>My Games>Unreal Tournament 3>UT Game. All the folders you need to put stuff in are in there somewhere.
It's kind of amazing how far this concept has come. From humble beginnings to arguably the best UT mod in existence. Well done.
I've found ammo pickups for this on a couple of Monster Hunt maps, but what does it replace? I didn't think the Redeemer had ammo pickups.
I noticed there's no ammo pickup for it. I imagine that would be dangerous with Volatile Ammo on.
Do you have to insert these in maps manually to use them?
Because I've never seen these in regular gameplay.
They would be useful for Assualt maps, though.
Stubbornpony is right. The only way you can have Anti-tank shells for the Infantry General is to capture a vanilla China Comm. Center and research them then.
Kind of like the Anthrax Beta Soyuz Missile.
I think Nali Weapons 2 was almost as good as ChaosUT, but NW3 blows Chaos out of the water. The weapons and effects are stunning.
It's been a long time coming, but when it's out,
I have no doubt that Nali Weapons 3 will reach the top 100 in a day or two.
Keep up the amazing work!
bloodwolf42
visitor joined
No information given.