I'm a solo independent game developer and electronic music artist whose given name is Larry. Before developing games, I began using Blaze Epic as a pseudonym for my solo music project, starting out with two EP's, an LP, and a few covers of songs from video game soundtracks before a regrettable phase of rapping with comedic intentions. While a majority of the aforementioned had been made available for download, I'm not fond enough of the material I haven't kept public. I still try to play around with music but since shifting my focus towards game development, I had carried the name over as an independent game developer. If you're looking to contact me in regards to contributing work to a current or future project of mine, please do refer to the blog below before messaging me.
An action/adventure game taking ques from both film-noir and samurai-drama's of old, "samurai_jazz" takes players on an adventure through an enigmatic city, engaging in realistic sword-fights, encounters with mythological beings, and quirky dialog with the local inhabitants all presented in a pseudo 8-bit format. While action remains the central focus, a bit of detective work and puzzle-solving is necessary along with the usage of twitch-reflexes while having to stop and think to effectively overcome each of the game's abstract scenarios.
- Engage in realistic sword fights with enemy swordsman
- Face off against mythological demons of different types, each requiring different strategies to defeat
- Put your detective skills to work with brain-teasing puzzles
- 8-bit visuals presented in 16:9 format
- Atmospheric soundtrack
- Windows XP, Vista, 7 or 8
- 512MB RAM
- 128MB graphics