I'm a solo independent game developer and electronic music artist whose given name is Larry. Before developing games, I began using Blaze Epic as a pseudonym for my solo music project, starting out with two EP's, an LP, and a few covers of songs from video game soundtracks before a regrettable phase of rapping with comedic intentions. While a majority of the aforementioned had been made available for download, I'm not fond enough of the material I haven't kept public. I still try to play around with music but since shifting my focus towards game development, I had carried the name over as an independent game developer. If you're looking to contact me in regards to contributing work to a current or future project of mine, please do refer to the blog below before messaging me.

Comment History
BlazeEpic
BlazeEpic - - 10 comments @ HIKIBYOU2 - Revamp Footage

Thank you very kindly!

Good karma+1 vote
BlazeEpic
BlazeEpic - - 10 comments @ Hikikomori No Chuunibyou - Greenlight Voting and Availability

Thank you very kindly for all of your support! Replying wasn't any trouble at all but I do finally have the game up on IndieGameStand:
Indiegamestand.com

Thanks again for your support!

Good karma+2 votes
BlazeEpic
BlazeEpic - - 10 comments @ Hikikomori No Chuunibyou - Greenlight Voting and Availability

Thank you for the compliment! I'll probably end up reworking the trailer since I was a little too influenced by what Shaft had done with the frames of text in the Monogatari series. (I finally reached and watched the 12th episode of Owarimonogatari just a few days before posting this reply.)

Good karma+2 votes
BlazeEpic
BlazeEpic - - 10 comments @ Hikikomori No Chuunibyou - Greenlight Voting and Availability

That may be an issue with itch.io but I'll do what I can to get that resolved and I will also try to make the game available on IndieGameStand as quickly as possible. Sorry about all of the trouble.

Also, thank you for having interest in my game! That actually does mean a lot to me.

Good karma+2 votes
BlazeEpic
BlazeEpic - - 10 comments @ Nil-Ninjahtic: Ronin

It's my intention. ^-^ It probably sounds real cheesy for me to explain but I feel that it's necessary for me to create everything the player sees, hears, feels, and plays so that they're essentially experiencing the inner workings of my mind. Besides that, I get quite a bit of enjoyment out of the entire process and I tend to experience difficulty when working with others. I honestly have a pretty ridiculous list of reasons to add to that but I'd rather not go on and have some insanely long read with serious amounts of corniness. ^-^

Thank you very much for the compliment, though. Also, sorry about gushing all over this reply and leaving a ridiculous wall of text. It's been a pretty intense week.

Good karma+1 vote
BlazeEpic
BlazeEpic - - 10 comments @ Shin Samurai Jazz

I did. Thank you very much for the compliment! If you like, you can take a quick listen to some of other stuff here: Blazeepic.com

Good karma+1 vote
BlazeEpic
BlazeEpic - - 10 comments @ Shin Samurai Jazz

Thank you for the feedback! I reduced the stiffness to the controls a bit while retaining some of that retro, 8-bit feel. Also, changing directions while fighting is now easier than before. Many other improvements have also been made so I'm hoping the demo will be something more enjoyable this time around.

Good karma+1 vote
BlazeEpic
BlazeEpic - - 10 comments @ samurai_jazz

Thank you for the support! It will not disappoint...

Good karma+1 vote
BlazeEpic
BlazeEpic - - 10 comments @ samurai_jazz

Same. So I made a GBC version!

Good karma+1 vote