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Report RSS Testing Scope Zoom Shader with MaskScale/ZoomFactor/AspectRatio variant (view original)
Testing Scope Zoom Shader with MaskScale/ZoomFactor/AspectRatio variant
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Frosturation
Frosturation - - 236 comments

Blackflag554 Could you please tell me the exact value of zoom mask?

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Blackflag554 Author
Blackflag554 - - 514 comments

Frosturation Please check your pm

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ZDL
ZDL - - 157 comments

This is absolutely brilliant. For some reason RFX always crashes the game and we never had this shader running. May I ask would you kindly release this mod for the dedicated BF2 community? This is outstanding.

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Blackflag554 Author
Blackflag554 - - 514 comments

JOHN007 I will released it along with other cool stuffs in my "Asymmetric Warfare" Mod, you can check my mod page here : Moddb.com

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Description

Another test of Scope Zoom Shader WITHOUT using RFX launcher,
Check my presentation video here: Moddb.com

Credit:
==================================
Scope Zoom script = Badsanta12345 (edited by Blackflag554)
Modified shader client = Rusmarines dev (using Badsanta12345's shader as base)
Weapon used for testing = BF4 M39EMR (by Blizardnonna/arseniXc)
Mashtuur City with new sky lighting = AOP3 (Emaozipujing)