Testing Scope Zoom Shader with different MaskScale/ZoomFactor/AspectRatio variant.
Credit:
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Scope Zoom script = Badsanta12345 (edited by Blackflag554)
Modified shader client = Rusmarines dev (using Badsanta12345's shader as base)
Weapon used for testing = BF4 M39EMR (by Blizardnonna/arseniXc)
Mashtuur City with new sky lighting = AOP3 (Emaozipujing)