May 2007 - mapping on the CryEngine (Far Cry) July 2007 - modding Patator for Far Cry December 2007 - mapping on the Source Engine (HL²) February 2008 - mapping on the Source Engine (CS:S) March 2008 - Releasing gg_techcenter (CS:S) Avril 2008 - Releasing cs_bladerunner (CS:S) Juny 2008 - mapping on the Unreal Engine (UT3) July 2008 - modding Unreal Safari for UT3 Juny 2009 - Releasing WAR-Gizeh (UT3) July 2009 - Releasing Opposing Team (Mutator UT3) October 2009 - Releasing Safari (Game Type UT3) January 2010 - working on Little God Story
This map is designed for Unreal Tournament III. This takes place in Egypt, in the Gizeh Desert, between temples and pyramids. Shinny on the outside, dark...
This map is designed for Unreal Tournament III. This takes place in Egypt, in the Gizeh Desert, between temples and pyramids. Shinny on the outside, dark...
gg_techcenter is a custom map for the Gun Game mode for Counter-Strike : Source. This is a symetric map with two colored parts. All textures and some...
This is a map for Counter Strike : Source inspired by the final scene of the movie "Blade Runner". 2019 : Replicants captured hostages in a disused building...