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Comment History
banipo
banipo - - 23 comments @ Persistent Sagas 793 AD

I honestly believe that Dobas has put too much effort in this mod to let it be ruïned by idiots. The mod will be overseen by capable admins and most of all the ' grand maker ' himself. This mod has a clear view on what it wants; No global spamming, shaping your own character with all its ups and downs, gouverning by capable clan leaders -etc etc. Everything a roleplayer searches, he will be able to find here.

Good karma+3 votes
banipo
banipo - - 23 comments @ Persistent Sagas 793 AD

Please go watch other mods and games for that matter, and what global chat does to them - it ruïns the atmosphere and people are always fighting or complaining in it. Now you will be forced to consult your kinsmen to get revenge, rather than cry about it in global chat - peace out.

Good karma+1 vote
banipo
banipo - - 23 comments @ Persistent Sagas 793 AD

It's really better that way.

Good karma+1 vote
banipo
banipo - - 23 comments @ Persistent Sagas 793 AD

Accord to the dev this mod is not dead - There have been map issues which consume a lot of time. Have patience !

Good karma+1 vote
banipo
banipo - - 23 comments @ Persistent Sagas 793 AD

New screens looking good.

Good karma0 votes
banipo
banipo - - 23 comments @ Persistent Sagas 793 AD

Hooray !

Good karma0 votes
banipo
banipo - - 23 comments @ Novum Mundus

Did I do something or wrong or are there only empty servers?

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

+ enemies besiege my city, but do not attack it. Which always forces me to give up my advantage of being the defender

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

I got some questions and also some troubles

First, does the co-op campaign really work? Because when me and my friend try to play it, we can't end our turn, nor does diplomacy work.

In the singleplayer, I have noticed that on the map the german AI attack, but when we are actually fighting, they just stand still. ( in 1 case they didn't even unload their howitzers ) Is this normal? Do I have to set my difficulty higher or won't that help?

I haven't played very much, so perhaps this is unnecessary but are there actual trench battles in the singleplayer campaign? and will there be more scenes added?

Anyway, you guys did a great job and I hope I get an answer !

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

When I switch to cannister shot with my cannons in a trench battle, the game crashes.

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

Bugs and things that might need changing:

Dutch AI troop just keeps walking from port to city and from city to port ( every turn )

Franc-Tireurs ( special snipers ) only cost 49 coins? ( don't know if it's a bug, but I think it's a bit low ) The Dutch AI army fills almost it's whole army with these, and because they can become invisible, it makes it much harder and less realistic. ( posted a screen on TWC where you can also see that there's something wrong with auto-resolve )

Diplomacy: I make war with Holland, I crush one of their armies, They ask for peace ( I accept ) than france asks me to make war again with them ( I accept ) and 2 rounds later they ask for peace again. They also accept ridicoulous demands from me ( like breaking their alliance with germany ). Like, everyone is hostile against belgium, so I can't really do anything for diplomacy.

Belgium has no general, nor can it be recruited

Brussels has no barracks, just economical buildings( but I can recruit troops, only no tanks and arty ) Holland has the same problem, except when I conquer it with my Belgian forces, it seems to have them.
Smoke comes from a town, but I can't repair anything

Someone else also noticed this, but after 3/4 turns you're no longer able to recruit troops with the Netherlands. The clock with the amount of turns turns into a clock with a red cross through it.

They say that a rebellion is started, but there is none. ( or at least here should be a rebellion )

The flames, normally comming from the barrel of a machine gun, seem to come from the roof instead of the barrel with the bunkers.

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

1 light Howitzer, and a bunch of plain infantry troops ( Rifle, Franc-tireurs, .. ) and I'm at difficulty level : Normal ( I think, it's the second level of difficulty )

Another ( pretty major ) bug, is that plain civic troops from the Netherlands just dissapeared in battle, altought you could still see them shoot. A couple of minutes before they had been hidden in the woods and it seems that, for no reason, they get hidden again in the field.

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

Follow these steps:

Twcenter.net(with-images!)

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

Bug report : I just did an autoresolve battle against the Dutch ( I'm Belgian ) and they outnumbered me seriously. Yet autoresolve indicated they didn't had the slightest chance of winning + I only lost 60 men.

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

Another bug I've noticed : When a king dies, a whole bunch of people die with him. Is this normal? + He dies very soon

Something else: I'm playing as Belgium at the moment, and I can recruit troops. Still, I don't see any barracks standing between my buildings + I have no idea how to build Cannons in my capital. ( Don't know if this is a bug or not )

Another remark: The Belgian King in those days wasn't a man called ' Adriaan ' as refered in the game, but Albert I

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

Bug report: ( finally got my game running ) ( I'll also post this on TWC )

- Netherlands: After a couple of troops I've trained, the recruitable troops show an X on the clock ( which normally indicates the number of turns needed to recruit these troops ). I'm unable from then on to recruit any more troops.

- Belgium: All of the research is already researched ( bit overpowered for a small country as Belgium )

( Thanks to the mods for the help )

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

Same problem here

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

I'll look it up, and hope it works !

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

I got most of my problems fixed for the mod, but I'm afraid that, in my effort of trying, i've done something wrong and I don't know what.

All of my troops ( vanilla and the mod ) are set to ' 1 '

What do I have to do to fix this?

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

As required I got all my .pack files here:
C:\Program Files(x86)\Steam\SteamApps\common\Napoleon Total War\data

I got my user script here:
C:\Users\Jamie\AppData\Roaming\The Creative Assembly\Napoleon\scripts

Igot my mod launcher here : C:\Program Files (x86)\Steam\SteamApps\common\Napoleon Total War\The Great War 5.0\data\The Great War

Did I forget something? Can someone PLEASE help me, for I don't know what to do.

Custom battles: All the units only have 1 troop
Campaign: Crashes when I try to start it.

Please, anyone, help me !

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

Can someone help me? Sounds on the menu works, but I just can't get to the campaign

What am I doing wrong? ( I use mod manager, I put all the files as explained, at least I think I did it right )

Good karma+1 vote
banipo
banipo - - 23 comments @ The Great War

Anyone that can help? ( + custom battles start, but with only like one person in a whole unit and the cannons can only melee attack.. )

Good karma+2 votes
banipo
banipo - - 23 comments @ The Great War

I also have a problem.

At first, it just started Vanilla. This was fixed due to your guidlines

Than, it still didn't have sound on the main menu and it was unable to start the campaign

The sound was fixed due to your guidlines with the mod manager

The problem is, the campaign still doesn't work.

What do I have to do?

Good karma+3 votes