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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA oh rip
Does this require a new game? because I get this error ! [SCRIPT ERROR]: ... call of chernobyl\gamedata\scripts\smart_terrain.script:1026: attempt to index field 'already_spawned' (a nil value)
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: ... call of chernobyl\gamedata\scripts\smart_terrain.script:1026: attempt to index field 'already_spawned' (a nil value)
0023:00BA399C xrCore.dll, xrDebug::fatal()
0023:09D04802 xrGame.dll, CDialogHolder::IgnorePause()
I had this error while in Cordon
[error]Expression : wave&&wave;->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 65
[error]Description : Can't open wave file:
[error]Arguments : c:\users\charlie\desktop\games (1)\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\wpn_scar_h_snd_silncer_shot.ogg
0023:00B73813 xrCore.dll, xrDebug::fail()
0023:006F9267 xrSound.dll, CSound_source::CSound_source()
Crashed when approaching the tunnel near the bridge
Will you change the zombie models eventually?
use this Moddb.com and unpack config.db in CoC's database folder
If you are still working on Revolt SP, there's this modern day mini campaign mod for cod that's missing a few content and I think it would be perfect to implement Revolt into to it Modsonline.com
Hey have you guys tried to implement these custom missions into campaign? Gamewatcher.com Also its from the same developer who created the assault campaign
I remember having this issue, but I think its more of your system rather then the mod. Try turn down your settings.
I never had that problem on Leningrad so sorry, I do not know the solution, as well as that load bug. Might have ask MCh2207Cz.
Well, an objective should trigger once you counter attack the Germans. There, you'll need charge forward to the trenches.
Also what type of load bug do you get?
You're meant to keep moving forward. (even if there's no objective)
Yeah its just the Russian campaign that doesn't have them much.
No option for allowing ai with anti tank weapons? (panzerschrecks, bazbazookas)
Okay thanks. Also just something to point out, enemy soldiers seem to use different models instead of these Moddb.com
But it isn't much of a big deal, and thanks for the patch anyways
Just a minor issue but chapters don't seem to be unlocking the further you go in the game. Is this meant to happen?
How do you add bots?
Is there going to be a Co-op campaign?
Good timing :)
Get out of here stalker!
Yeah kinda creepy :3