I am mexican, I have experience drawing and working with textures and sound edition. I like draw some anthro animals, different cartoon characters and fanarts. From the videogames I learned how to edit skins and textures and edit sounds.
Hi everybody, there are some advances I was working on it. First here is for shortswordman, 2 medieval units.
And a kind of pavise warrior (well in fact both have pavise shield):
I´m starting to edit the cannons, maybe I will make 1 or 2 skin for each one, since are very... "simple".
This is my first work for culverin, the idea was make a kind of... "makeshift" weapon for protect the town.
For Duke of Wellington I made this, maybe I will make another historical unit and is done, I am not sure which other historical general or important unit can work for this guy, anyway for this one I taked a lot of time spending for investigate the suit, the gun and those things. If someone can make suggestions which other historical general should work for this unit let me know.
For mounted archer I made an assyrian cavalry, I enjoyed worked with this guy. I hope make a sassanid archer, a byzantine and maybe a medieval, if exist any other historical unit should I work let me know and I will try.
For arab infantry and cavalry... is damn annoying! both share the same "jacket" and is difficult make good units, for now I made a kind of... well I called it "mercenary of the desert" but not really maybe. xD
Maybe I will try indians, or else...
For longbows I made a medieval guy:
And an indo-turk heavy archer:
Maybe for this unit I´m done, I don´t know what other unit can work wor this model, any suggestion is welcome.
For Sharpshooters I made a Saxony infantry line:
And a sweden infantry:
I have a book is helping me for references, for maybe for this unit I will make more colors for different nations, I have in mind make a minuteman, french and... well there are some I would like for this unit.
For riot police I made this, is a boring unit, maybe I will post soon, at least somebody give me more ideas.
For Bresden I made this one, I think it will be the last one, maybe I will try to make a green beret commando and I´m done with this guy, is fun work with him, but for a heroe is... well, too much I think.
And for machine gunners I am sharing the marines with snipers, mortars and bazookas, however for machine gunners I am a little slow because I am looking information for real weapons or units looks like the model of the game, for now I made this mercenary:
And a germany MG42
For now that´s all, sorry for my delay, my health is not good right now, my apologies for it, I hope continue working for the future and thank you for your support.
Alright, looks like the EEH staff is alive. :D
Good news, so I will back to work.
Well I have to say I started to upload my packs here on moddb too on the addons section, so you can find my works on EEH and now on moddb too.
Anyway, there are my advances, there are few because I have technical problems since the last month.
My second pack of longsword man is almost done, maybe 2 units more and is done. So for now I made this zulu warrior:
And a kind of medieval knight:
For maceman a tracian barbarian, I think I will make a greek or something like, I don´t know, I am out of ideas for this unit:
For spearman an etruscan warrior:
For shortsword man a mycenaean warrior, now we can make a map about the Troya war. =P I think is almost done my pack for this unit, maybe I will make a pavise knight or something like for end this unit.
Ah, also, for fun from Rome 1 total war. =P
For chariots I almost finish, maybe I will make a myceaean version and a roman and is done, for now this one is a kind of heavy chariot, trying to simulate a scythian chariot.
For machinegunners I will use some skins and textures I am using for commando SAS and Bresden and others of the first pack of marines. For USA army I made a kind of Objective Crew Served Weapon, I know the project was cancelled but is the unique modern weapon I consider "correct" for those guys.
For Bresden this commander:
Bazookas for WWII
I almost finish the pack for sentinels, I am out of ideas, maybe I will try to make a ghost recon, starwars or something like for finish the pack, if not then I will publish the pack soon. This is the newest unit I made:
For black robes I will make a second pack but will be focus for the heroe Hu Kwan Do, there are some of my new textures:
And a guardian from Destiny:
And my first works for sharpshooter, since the uniforms in those years are almost the same but with different colors maybe I will focus on only change the color and use a same uniform, I am not sure but for now I made for Britain and USA during their independence:
For now that´s all, I´m working slow, right now I have issues on my PC, so I cannot do too much, so be patient for the new packs. Also, suggestions are welcome, please comment and give ideas for new units, preferably ideas for historical units, example I have the idea of make for cavalry archer huns, babylonians, but if you have more ideas please let me know for see if can I make something.
See you soon. :)
Hi, sorry for my inactivity on the forums, I am very busy in other projects, however I don´t stop to work (and I also I published the last days 2 packs of textures for Centurion and Roman Legionary), anyway there are some of my advances:
For my second pack of longswordman I have a Knight on foot:
For Byzantine Empire I did Auxilia Palatina:
And Comitatensis Palatini (basically are paladins):
Larax, character from the videogame called "Imperium".
Prince Aidan of Khanduras, from Diablo´s series:
For Arabs something for Turks:
For the guy with the flag I am preparing some different legions, the unit is ugly as hell for edit... anyway my first try is this guy carrying the misterious IX legion:
Gaius Marius use the same model of Alexander the Great, so I did for him... well was very difficult because not exist many information about this guy excepting statues of himself and his enemies. So there is my result:
For partisans the Georgian division:
Now I focused for a while on Hittites, Mittani kingdom and those things, so I did for those ancient civilizations:
For buildings I need more time, I am working very slow with they, for now for practice I did a new texture for the medieval church:
For musketeers I almost finish, I did for him other 2 skins, the first is a kind of heavy armored guy (something like England did with their gunners)
And an Imperial Musketeer from the 30 years war (is my favorite)
For Bresden I´d like to make others before upload the pack, so I decided make a kind of modern german officer:
For WWII carrier I did this:
And for horse archers is my first edition, and well finally I did it, and there is a mongolian Mangudai, for this unit I have in mind make sassanids, assyrians and maybe some medieval guys but I will need investigate, for now there is a mongolian member of the golden horde:
For now that´s all, I will prepare more for the future, I´ll try to make a Zulfiqar tank for the M1 abrams, after this I will publish this pack. What else? Mmm, I think is nothing else, only be patient and well, see you guys, also any idea is always welcome.
Hi people, my new report is, well, I am using my marine skins for put on bazookas, machinegunners, mortars and snipers, the first try is Mexico for test, and well was succesful. I will work now with USA, however I´d like references of weapons and those things, example for convert the machine gunner in the case of Mexico I put textures trying to imitate the mk19, for bazooka I put RL-83 Blindicide and for snipers a barret. For US army I was thinking on M4 for snipers, AT4 for bazookas, but for machinegunners should use mk19 too? please let me know.
There are my works, I hope soon put for other nations, and maybe expand my marine pack too.
For ambient and effects I am working in the next:
Palms, well, looks funny, but is the best I can do for now.
Now for blood effects for now when the animals die, too bad cannot bleed the normal units like soldiers, should be cool.
And for earthquakes I did this experiment, I think is good, I´d liked add lava or something more dramatic but I failed, so is the best I can do for it.
For now that´s all, I am investigating for archer cavalry, I have the intentions of make a magudai or assyrian, I don´t know, I have many ideas but few time.
Anyway, I have the idea for make a conversion for M1 abrams to another tank, I was thinking on the Zulfiqar 3 (is an iranian tank), looks pretty similar, if you have other ideas for convert this tank please let me know, i want publish soon this unit.
Updated April 9th:
Ok, more WIPS, here:
Aidan the warrior from Diablo 1... yeah I tried. xD
USA soldier carrying a AT4
Kids... I felt odd working with him. xDDD
Teutonic Knight Sergeant Brother:
And the digital ship as LCS-2... or something like, in 2 colors. Thanks for the comments and suggestions, I don´t know nothing about ships, so I did the best as I can.
I will continue working, now I will work with machinegunners, mortars and snipers, for now is that´s all for today.
See you. :3
Hi guys, sorry for my inactivity, I passed for some serious problems the last 3 weeks and only I had some of time for upload my pack of Barbarian skins and, well I am very exhausted by this problem, I´ll need some of vacations I guess.
Any way I have few things for report.
For sentinel I was working in something like this:
A future soldier in white color.
As light infantry.
For Guardian I moved a texture from sentinel I was using and there is the result:
For partisan I am searching information about uniforms and those things, for now, well I inspired on the Georgia division during the american civil war or something like, I will need more ideas for this unit, for snipers I will use some skins from my marine pack:
For black prince I did 2 variants, I loved work with him, I have some pendient ideas, I hope I can do it, anyway, there is the black prince wearing light and heavy armor:
For viking unit... I am boring of this unit, is not possible make good variants excepting that unit wear a full armor or clothers without special effects, this is my last idea for this unit, I will publish my pack soon if I have no more ideas. This is a norman guy wearing scaled armor.
And for priests during imperial ages I did a happy monk, it was so fun work with him, pretty easy indeed. :3
For short sword I am making a bizantine guy, is a little messed the skin, but is the best as I can do for him:
Longbows are an interesting unit, is easy but in the same time... odd. I noticed is the same model as crossbow, excepting by the helmet and weapon, but is basically the same, so I can share textures between then I guess. =P
Anyway for longbow I focused my ki on medieval stuff:
Wearing light armor:
And other I did for one of my barbarian units:
For now that´s all, I have in mind continue working with some units, but I need a rest for refresh my ideas. FOr now that´s all, if not exist ideas for javelins, vikings and chariots (and maybe sentinels) I will upload soon. Any suggestion is welcome.
See you later. :3
Hi guys, thank you for all the comments you leaved on the EEH forums, it was very useful, speciality about the ships, I don´t know about ships and those things, speciality moderns, so the things of LCS-2 was cool, I´ll try to work on something like this.
Also, I published some packs the last days: knights, Achilles, the japanese arquebus and pikemen, now soon I will post one of the biggest packs: barbarians, there are a lot of skins, more than 20!
I will incluyed:
- Mesoamericans (Cuachicqueh and a kind of "barbarian" native or something like, looks cool).
- Barbarians (thracian, goths, huscarls, celts).
- Romans (a late roman guy and a gladiator).
- Medieval (frank knights, bizantine, norman and others).
- Sckeleton warrior (looks cute :3)
I hope publish it soon, I think is enough with this unit, I fill focus with the machinegunners, sniper-partisan and sentinels. I hope soon publish some screenshots, for now enjoy my newest packs, if exist a problem please let me know.
See you later.
Hi people, I am working with new textures, I will post soon the pikeman, Achilles and maybe the knight.
Well, there is some screenshots what I did in the last days:
For pikeman a teutonic... "halbbruder".
For bronze cavalry I did another textures, one inspired in Age of Empires 1 intro:
And teutonic knight:
For Achilles I did many skins from different times and civilizations, the unit is very confuse for edit, so I did the best as I can... so I will show my works, if I haven´t more ideas for this unit I will post this pack:
As greek-seleucid soldier:
Asyrian (should work for babylone, israel or something similar)
As mycenaean warrior (I feel the EE staff inspired in this time for create that unit)
Barbarian (I used the shield for germanian but the clothes are more like celts, so maybe can work as a warlord for any barbarian civilization)
Medieval soldier carrying a pavise shield, so can be a general or something like.
A dude with golden scale armor.
Now, for archers (simple an composite, since are the same model) I am starting with some primitive units (are more easy), example:
Tlaxcaltec (there were enemies of the aztecs, they supported the spaniards for their conquests... for a while)
For longbows for now I have some odd ideas, however I have a lot of stuff from other units maybe I can share, like egyptians or even medieval, but sometimes I have ideas in mind for the future, mongols are in my "wishlist", so I started with this unit (maybe I will work with the simple bow unit too), so for now a heavy mongol archer:
For spearman, well, primitive units, so I decided use some of my other skins:
For chinese warrior... I am lack of ideas, the unit paint all body is... well, should work better for medieval units, not for chinese. So I did a shaolin warrior, I think this and the other I posted will be all and I will post:
For crossbow the problem is the helmet, is spaniard, so I am very limited with what kind of unit I can do for it. I can make alpha for erase it but the head looks empty, so if I cannot edit with alpha the helmet or something like then I finished the unit. For now I used my skins of the other spaniard units for this one:
FOr experiment other units and erase the helmet I did a convertion of one of my other units but I couldn´t erase the helmet... well yes I did it but looks ugly the head, shame. So for now looks like this:
I´ll start editing the priests too, I did an experiment using some textures from M2TW as a test, the result on the "imperial priest" is this:
Maybe for this unit will work better a monk or something like, I will require more time for investigate the different clothes the catholic church used for those years, and will be catholic because the animation of the unit crosses himself, I´d liked convert him in a orthodox or muslim but will looks strange somebody from other religion act like a catholic.
For primitive units... slingers, I decided do something for Israel, consider live of the sheeps, in primitive conditions I decided experiment, maybe this guy I will put for spearman or archer:
For heroes, Alexander the Great I did something I loved, however I had problems with the flag, so I put random icons, maybe Alexander used a flag? I don´t know, so for now I did this:
For black prince I have many ideas, between those I want a mongol heavy cavalry, so for now I did an experiment with the teutonic order, behold a ritterbruder... well, is a try. =P
For napoleonic eras I need more time for investigate uniforms and nations, for now I started with Mexico for mexican war or something like, for elite guard and dragoon I did a mexican grenadier. NOTE: Mexico used for those years french uniforms and tactics, that is the point why looks so french... ironic after some years need to fight in Puebla...
For space times... well I am lack of ideas for futuristic, so I am focusing in old times, so for now those carbon crystals I decided inspired on the Naica´s giant crystals (is real, search about it), so the result is this:
Now, some people ask me about my water texture when I will post it, well I am not sure, because I am not sure about the texture, looks cool but I will show my problem:
This is how looks with white texture, no problem, the reflects looks beautiful.
However, in random games sometimes appear mountain textures on the water and this happen, can you see it? nope, looks dumb on the vanilla texture:
However in black textures looks better:
And this is how looks in far distances, almost dissappear on vanilla stony textures:
But close up you can see the reflects.
My conclusion is, I can share it but I cannot guarantee will looks good or appear on the vanilla texture, I want to publish it with all my textures for ground but I haven´t time for find for mountains, that texture screw my water, the ships looks like are floating. So I don´t know what to do, if you want I will post like this or wait until I have an idea what to do, any suggestions? I am in a desesperate situation with my water. :(
Hi people, I decided post some screenshots of my advances.
Also, sorry if I am not active, I am very busy in many projects and things in real life, however I am finishing some packs I really hope post soon. I am working right now with the chariot archers, cuirassiers, pikemen and others.
First... well let me show first the medieval stuff I am preparing:
This is a norman knight... or something like, I enjoyed working with him, speciality with the horse.
Another norman knight on foot, this time I used the barbarian model, I´d like to use this same skin for the knight too, I hope I can do it.
This is a french infantry, same, I am using the barbarian (I think is the most easy unit for edit).
This is something new, I am starting with edition of some heroes, example Gilgamesh wearing a medieval outfit.
This is the Henry V heroe wearing the black knight skin I used in my cataphract, looks cool I loved it.
This is an experiment, I decided play a little with the textures of M2TW and I used the Pope for my experiment, definitly looks much better, so in base this small experiment I will try of make my own texture, however I´ll search about medieval outfits for popes or something like, I think for those years looked cool. Anyway there is M2TW pope in EE.
For pikeman I did a lithuanian infantry, I loved work with it, and was not very hard because I used the texture of one of my multiple units done of barbarians... yeah, I have MANY done, and maybe I will make 1 or 2 more and then I will publish all, it gonna be the biggest pack of all my packs. =P
Anyway, there is a lithuanian pikeman.
And for end the medieval topic of today, my wall set, the first:
And this, notice the gates, I loved it:
Now, arabs. I am investingating about clothes, weapons, shields and those things, however I am lack of knowedge about arabs, so if someone has information about ideas for convert those units I will apreciate. For now there are:
NOTE, both I inspired on the beduins, maybe for the Inmortal unit I will use the beduins for it.
And for barbarian I did an arab too.
I´d like to make Janissaries but I am not sure which unit use, any suggestion? english grenadier or french grenadier? Other maybe? =P
Now romans, I am so happy with a new texture I was working and well the detail is good I think, I decided add that skin in some units, example:
And Gilgamesh as roman with a cool iconium:
Now for Cuirassiers I have many ideas, I am starting with this unit the last night, for now I have only 2 skins done.
First is a noble and decorated knight, thinking between 1500-1600. This was my first edition.
And the second is from my cataphract pack, I decided use an american native, this is the result, now I need a warchief or something like! :D
Now the next topic: ancient China. I am looking for chinese guys, the problem is when I search weapons and armors the outfits from movies of kung fu and those things invade the official, so I don´t know in all difference the real with fiction. So I am focusing on Han dinasty for now, and there is the result:
For pikeman a kind of heavy infantry, the shield was a problem, so I put a dragon from an old shield I found. I need more information, real, not phantasy. =P
For chinese infantry... militia maybe?
Chariots! Yeah... well, not exaclty is the correct model, but I wanted do it. :D
And there are other ideas for chariots:
Reconize it? I couldn´t resist it. =P
And barbarian war chariot.
For now that´s all guys, I am working slowly beacuse I am searching and investigating, I don´t want make random units, I am wanting historical information, photos, pictures, something for inspiration. If you have any suggestion please let me know.
For now that´s all, see you guys. :D
Well I decided share some screenshots of some of the units has been done:
A medieval dude (can work as mercenary, viking, or else)
For Ashigaru Archebus:
For Centurion... since is a kind of conflictive unit, and the 2 swords is... complicated, I decided create as inspiration of Arcani from rome total war 1: the Areani.
For short sword unit:
Aztec skull warrior
Gaul warrior (or any kind of barbarian)
Late roman auxiliarii
For maceman I need work more on it, for now I have a mayan dude
For viking unit I have few new units, is not a good designed unit, so I am very limited with the skins, anyway:
Norman warrior (should work for vikings too)
For javelin unit I have around 10 units, I think I will upload soon, I have no more ideas for this unit, for now I will show some:
Zulu (is one of my favorites of this collection)
For spanish units I think I will upload all the pack of archebus, spanish cavalry, infantry and crossbow togueter, I am using for those units (except crossbow, I haven´t time and patient for work in all the archers) the same textures, I mean, I am sharing between those units and there is the result.
For Unit Command I have done 11 skins, I think I will upload soon, only I am checking some details in some skins, there is an example of one of the skins, and in base this skin is divided in other colors, in this skin has woodland camo, in the other variants it has solid colors
For M1 Abrams I created other 2 skins, I´d upload now but I want a last one, I´d like to make a iranian Zulfiqar, the design is pretty similar of Abrams, so I´d like to test, if I cannot, then I will upload the abrams without the iranian variant. There is one of the new skins:
For Guardian I am working in the same time with Sergei Molotov, because is almost the same unit, so I am sharing between both units some skins, there is an example:
For radio dude I will use some skins from my marine pack and other textures from another mod I worked long ago, there is an example:
For Cyborg Molotov I did another dude, but now more like afroamerican, I inspired in cyborg from DC comics and Kano from Mortal Kombat.
For sentinel I have done some skins, around 8 but... I don´t know, some I don´t like in all, I don´t know what units can I do, any suggestions? don´t worry if are from videogames or movies, I´d like ideas, there is an example
For Nebula fighter I am stuck too, I have only 3 skins, I don´t know which other kind of skin make, there is an example:
For bronze cavalry I have some cool ideas, yesterday I finished the companion cavalry, I´ll see which other unit I can do. There are some skins:
Cristian Roman (around the Constantine´s era)
For Molly Ryan I am thinking in many but I haven´t time for work with she, so for now I have done this:
And finally my most ambitious proyect: the citizen. This is my first test and was succesful. The unit has around 7 skins, one per action, example one is for idle, other for hunt, other for mining, etc. Well I decided with each work his expression change, showing his humor, and is fun, I think I will use this thing with all the classes of citizen, incluying the women.
For now that´s all, I am working so hard, so be patient. If you have ideas or suggestions, please let me know. :)
I am working with textures for this old but awesome game, and I am posting the links for downloads on my process here, you can find my works in Empire Earth Heaven, I am the user "Atlas777" and the forum were I am posting my advances:
However I need someone can support me with the hex editor, I haven´t time for take a look on the tutorials, and I´d like to "clone units" as an user did here (is awesome):
However I´d like to focus on the historical accuracy in some aspects. I hope someone can support me, I have a lot of ideas.
See you later.
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