I am mexican, I have experience drawing and working with textures and sound edition. I like draw some anthro animals, different cartoon characters and fanarts. From the videogames I learned how to edit skins and textures and edit sounds.
Hi people, I am working with new textures, I will post soon the pikeman, Achilles and maybe the knight.
Well, there is some screenshots what I did in the last days:
For pikeman a teutonic... "halbbruder".
For bronze cavalry I did another textures, one inspired in Age of Empires 1 intro:
And teutonic knight:
For Achilles I did many skins from different times and civilizations, the unit is very confuse for edit, so I did the best as I can... so I will show my works, if I haven´t more ideas for this unit I will post this pack:
As greek-seleucid soldier:
Asyrian (should work for babylone, israel or something similar)
As mycenaean warrior (I feel the EE staff inspired in this time for create that unit)
Barbarian (I used the shield for germanian but the clothes are more like celts, so maybe can work as a warlord for any barbarian civilization)
Medieval soldier carrying a pavise shield, so can be a general or something like.
A dude with golden scale armor.
Now, for archers (simple an composite, since are the same model) I am starting with some primitive units (are more easy), example:
Tlaxcaltec (there were enemies of the aztecs, they supported the spaniards for their conquests... for a while)
For longbows for now I have some odd ideas, however I have a lot of stuff from other units maybe I can share, like egyptians or even medieval, but sometimes I have ideas in mind for the future, mongols are in my "wishlist", so I started with this unit (maybe I will work with the simple bow unit too), so for now a heavy mongol archer:
For spearman, well, primitive units, so I decided use some of my other skins:
For chinese warrior... I am lack of ideas, the unit paint all body is... well, should work better for medieval units, not for chinese. So I did a shaolin warrior, I think this and the other I posted will be all and I will post:
For crossbow the problem is the helmet, is spaniard, so I am very limited with what kind of unit I can do for it. I can make alpha for erase it but the head looks empty, so if I cannot edit with alpha the helmet or something like then I finished the unit. For now I used my skins of the other spaniard units for this one:
FOr experiment other units and erase the helmet I did a convertion of one of my other units but I couldn´t erase the helmet... well yes I did it but looks ugly the head, shame. So for now looks like this:
I´ll start editing the priests too, I did an experiment using some textures from M2TW as a test, the result on the "imperial priest" is this:
Maybe for this unit will work better a monk or something like, I will require more time for investigate the different clothes the catholic church used for those years, and will be catholic because the animation of the unit crosses himself, I´d liked convert him in a orthodox or muslim but will looks strange somebody from other religion act like a catholic.
For primitive units... slingers, I decided do something for Israel, consider live of the sheeps, in primitive conditions I decided experiment, maybe this guy I will put for spearman or archer:
For heroes, Alexander the Great I did something I loved, however I had problems with the flag, so I put random icons, maybe Alexander used a flag? I don´t know, so for now I did this:
For black prince I have many ideas, between those I want a mongol heavy cavalry, so for now I did an experiment with the teutonic order, behold a ritterbruder... well, is a try. =P
For napoleonic eras I need more time for investigate uniforms and nations, for now I started with Mexico for mexican war or something like, for elite guard and dragoon I did a mexican grenadier. NOTE: Mexico used for those years french uniforms and tactics, that is the point why looks so french... ironic after some years need to fight in Puebla...
For space times... well I am lack of ideas for futuristic, so I am focusing in old times, so for now those carbon crystals I decided inspired on the Naica´s giant crystals (is real, search about it), so the result is this:
Now, some people ask me about my water texture when I will post it, well I am not sure, because I am not sure about the texture, looks cool but I will show my problem:
This is how looks with white texture, no problem, the reflects looks beautiful.
However, in random games sometimes appear mountain textures on the water and this happen, can you see it? nope, looks dumb on the vanilla texture:
However in black textures looks better:
And this is how looks in far distances, almost dissappear on vanilla stony textures:
But close up you can see the reflects.
My conclusion is, I can share it but I cannot guarantee will looks good or appear on the vanilla texture, I want to publish it with all my textures for ground but I haven´t time for find for mountains, that texture screw my water, the ships looks like are floating. So I don´t know what to do, if you want I will post like this or wait until I have an idea what to do, any suggestions? I am in a desesperate situation with my water. :(
Hi people, I decided post some screenshots of my advances.
Also, sorry if I am not active, I am very busy in many projects and things in real life, however I am finishing some packs I really hope post soon. I am working right now with the chariot archers, cuirassiers, pikemen and others.
First... well let me show first the medieval stuff I am preparing:
This is a norman knight... or something like, I enjoyed working with him, speciality with the horse.
Another norman knight on foot, this time I used the barbarian model, I´d like to use this same skin for the knight too, I hope I can do it.
This is a french infantry, same, I am using the barbarian (I think is the most easy unit for edit).
This is something new, I am starting with edition of some heroes, example Gilgamesh wearing a medieval outfit.
This is the Henry V heroe wearing the black knight skin I used in my cataphract, looks cool I loved it.
This is an experiment, I decided play a little with the textures of M2TW and I used the Pope for my experiment, definitly looks much better, so in base this small experiment I will try of make my own texture, however I´ll search about medieval outfits for popes or something like, I think for those years looked cool. Anyway there is M2TW pope in EE.
For pikeman I did a lithuanian infantry, I loved work with it, and was not very hard because I used the texture of one of my multiple units done of barbarians... yeah, I have MANY done, and maybe I will make 1 or 2 more and then I will publish all, it gonna be the biggest pack of all my packs. =P
Anyway, there is a lithuanian pikeman.
And for end the medieval topic of today, my wall set, the first:
And this, notice the gates, I loved it:
Now, arabs. I am investingating about clothes, weapons, shields and those things, however I am lack of knowedge about arabs, so if someone has information about ideas for convert those units I will apreciate. For now there are:
NOTE, both I inspired on the beduins, maybe for the Inmortal unit I will use the beduins for it.
And for barbarian I did an arab too.
I´d like to make Janissaries but I am not sure which unit use, any suggestion? english grenadier or french grenadier? Other maybe? =P
Now romans, I am so happy with a new texture I was working and well the detail is good I think, I decided add that skin in some units, example:
And Gilgamesh as roman with a cool iconium:
Now for Cuirassiers I have many ideas, I am starting with this unit the last night, for now I have only 2 skins done.
First is a noble and decorated knight, thinking between 1500-1600. This was my first edition.
And the second is from my cataphract pack, I decided use an american native, this is the result, now I need a warchief or something like! :D
Now the next topic: ancient China. I am looking for chinese guys, the problem is when I search weapons and armors the outfits from movies of kung fu and those things invade the official, so I don´t know in all difference the real with fiction. So I am focusing on Han dinasty for now, and there is the result:
For pikeman a kind of heavy infantry, the shield was a problem, so I put a dragon from an old shield I found. I need more information, real, not phantasy. =P
For chinese infantry... militia maybe?
Chariots! Yeah... well, not exaclty is the correct model, but I wanted do it. :D
And there are other ideas for chariots:
Reconize it? I couldn´t resist it. =P
And barbarian war chariot.
For now that´s all guys, I am working slowly beacuse I am searching and investigating, I don´t want make random units, I am wanting historical information, photos, pictures, something for inspiration. If you have any suggestion please let me know.
For now that´s all, see you guys. :D
Well I decided share some screenshots of some of the units has been done:
A medieval dude (can work as mercenary, viking, or else)
For Ashigaru Archebus:
For Centurion... since is a kind of conflictive unit, and the 2 swords is... complicated, I decided create as inspiration of Arcani from rome total war 1: the Areani.
For short sword unit:
Aztec skull warrior
Gaul warrior (or any kind of barbarian)
Late roman auxiliarii
For maceman I need work more on it, for now I have a mayan dude
For viking unit I have few new units, is not a good designed unit, so I am very limited with the skins, anyway:
Norman warrior (should work for vikings too)
For javelin unit I have around 10 units, I think I will upload soon, I have no more ideas for this unit, for now I will show some:
Zulu (is one of my favorites of this collection)
For spanish units I think I will upload all the pack of archebus, spanish cavalry, infantry and crossbow togueter, I am using for those units (except crossbow, I haven´t time and patient for work in all the archers) the same textures, I mean, I am sharing between those units and there is the result.
For Unit Command I have done 11 skins, I think I will upload soon, only I am checking some details in some skins, there is an example of one of the skins, and in base this skin is divided in other colors, in this skin has woodland camo, in the other variants it has solid colors
For M1 Abrams I created other 2 skins, I´d upload now but I want a last one, I´d like to make a iranian Zulfiqar, the design is pretty similar of Abrams, so I´d like to test, if I cannot, then I will upload the abrams without the iranian variant. There is one of the new skins:
For Guardian I am working in the same time with Sergei Molotov, because is almost the same unit, so I am sharing between both units some skins, there is an example:
For radio dude I will use some skins from my marine pack and other textures from another mod I worked long ago, there is an example:
For Cyborg Molotov I did another dude, but now more like afroamerican, I inspired in cyborg from DC comics and Kano from Mortal Kombat.
For sentinel I have done some skins, around 8 but... I don´t know, some I don´t like in all, I don´t know what units can I do, any suggestions? don´t worry if are from videogames or movies, I´d like ideas, there is an example
For Nebula fighter I am stuck too, I have only 3 skins, I don´t know which other kind of skin make, there is an example:
For bronze cavalry I have some cool ideas, yesterday I finished the companion cavalry, I´ll see which other unit I can do. There are some skins:
Cristian Roman (around the Constantine´s era)
For Molly Ryan I am thinking in many but I haven´t time for work with she, so for now I have done this:
And finally my most ambitious proyect: the citizen. This is my first test and was succesful. The unit has around 7 skins, one per action, example one is for idle, other for hunt, other for mining, etc. Well I decided with each work his expression change, showing his humor, and is fun, I think I will use this thing with all the classes of citizen, incluying the women.
For now that´s all, I am working so hard, so be patient. If you have ideas or suggestions, please let me know. :)
I am working with textures for this old but awesome game, and I am posting the links for downloads on my process here, you can find my works in Empire Earth Heaven, I am the user "Atlas777" and the forum were I am posting my advances:
However I need someone can support me with the hex editor, I haven´t time for take a look on the tutorials, and I´d like to "clone units" as an user did here (is awesome):
However I´d like to focus on the historical accuracy in some aspects. I hope someone can support me, I have a lot of ideas.
See you later.
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.