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Edit: Got it working :) sorry
Can someone help me?
I've got a clean Zero Hour directory and I extract the 0.51v file into it.
I then extract the 0.51-52v patch into the directory and accept the changes.
Then I place the registration.exe and other file into the directory, and run registration.exe and click registration. Then double click on the zero hour english.reg and it syas its complete. but when i run the generals.exe to run the game, it all crashes.
I like the new unit background, especially the kind of "snapshot" of the surroundings :)
I would've thought so, because 1.8 was released Christmas last year. I also liked the advent calender idea, where we would get a huge update everyday, for 5 days before the day itself :)
Looks much better than the firebase imo :)
Wow, i was expecting a proper update with all the works :( oh well
1.85 hasn't been released yet, but 2.0 will be after that
I was surprised when i saw an update for shockwave :D
I like the big turret on the middle front tank :)
It looks perfect for the GLA :P
From my experience of playing other mods, it would be difficult for SWR to implement A-10s to the standard of their other units
They mean the terminators
looking good, also can't wait for tidal wars
He means Chinese New Year I think, because he does mention the "Year of the water snake"
Because they like teasing us by making us wait longer :P
This should be a good christmas present :D
That is one badass car near the supply dock :P
it goes onto gamefront and says bad gateway :(
i dont know why but ive always hated that airfield
wow, before today, i completely looked over this mod. But looking at it out of boredom, i have realised that what i hav been missing. i am tracking this is hell and back. looks great. plz dont stop :)
Thank god for world of tanks for these knid of mods :)
that looks really nice :)
love the barbed wire :)
love the fact u can upgrade to transport vehicles or upgrade it with what looks like a massive cannon? or isn't that happening ingame?
i install this but the maps till dont work :(
i don't know where to post this but there is a bug that when you call in the gla false coordinates airdrop, when the eca's plane flys over the dropzone it doesn't drop any crates so flies over for the rest of the game. it works with the american plane and the russian plane tho
before i install any mod, i first reinstall zero hour and then patch it. i did it for this mod then used the installer for 2.7 and installed it. now when i start npm from my desktop, it comes up with the loading screen and then says
"technical difficulties. you have encountered a serious error, serious errors can be caused by..."
its so annoying cuz i really like the look of this mod
they are mine sweepers