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RSS Reviews
9

Tiberium Essence

Mod review

I absolutely love this Mod. There is only one thing I disagree with, but that is a minor lore issue.
Solving it (better than EA) would be one of the 2 things that would make this Mod perfect, at least for me. (other than Bugfixing, but I guess you do that already to the best of your ability)
9/10.

First thing is the Mammoth Issue. EA made a huge lore mistake by removing the walkers in Favour of normal Tanks. That is why you replaced the Predator with the Titan. But the Mammoth MK1-remastered stays where it was, and bringing back the MK2 like it was in TS did not solve it.
The GDI stopped producing and using the MK1 before the second tiberium war. It was the Forgotten who used it back then, as their arsenal consists of stolen, rebuilt and repurposed Equippment and Technology from GDI, Nod as well as Pre-Tiberium-Era Factions. Among that was the old Mammoth MK1 from the first Tiberium war.
During the Second Tiberium War, the GDI were researching the MK2, and some of the prototypes were used in battle.
They were large, heavy, clunky, expensive and only avalable in very limited numbers due to being prototypes.
Leaveing the Mammoth MK1 where it is and adding the MK2 as it was implies that not only did the GDI pick up their old tech again (which makes no sense in my Mind) but also the MK2 never left prototype stage and has not recieved any signifficant improvements in its developpement in the past 10 years.
What I would do: Move the MK1 to the Forgotten, add a smaller, cheaper, faster and weaker version of the MK2 to the GDI instead of the MK1 and replace the prototype MK2 with something else entirely.

The second thing is that the Spaceship that crashed in the 30's and caused the second Tiberium War never apeared again. It was a scrin ship, as it was called that in TS. Yet the Scrin do not have anything in their arsenal that looks like that. What I would do: Add it or replace the model of one of the existing spaceships with it.

I do not expect you to consider dooing any of it, but I figured I say it anyway.
Voted for this mod in the Mod of the year thing, as I am unable to play CnC3 without it because of all those lore issues.
Hope to see some new Info on what the Mod is dooing soon.

(I had the same text as a comment. Copied it here)