I was the sole programmer, designer, and producer on Pocketwatch Games' first two titles, Wildlife Tycoon: Venture Africa and Venture Arctic. Venture Africa was built in 10 months on a budget of $8,000 and has sold over 90,000 copies worldwide, while Venture Arctic hass received tremendous critical acclaim and continues to sell in stores across the United States. I'm heavily involved in the "indie" scene, having hosted the IGF awards ceremony from 2007-2009. Prior to Pocketwatch Games, I worked on titles published by Microsoft, EA, and Activision, mostly in AI and networking code.

Statistics

You need to have Flash and Javascript running in your browser to see this.

Embed

The statistics above update daily and provide insight into how well news, downloads, videos, images and other content you post is affecting the popularity of your member. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:

Click for a text link | Click for a image link | Click for a button | More »

Boost your statistics

We recommend you link to your member profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit page which has plenty of random site graphics to use. Mod DB - Change the Game

Please note

All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.