*super late response* :P :D
Thank you for the encouraging words! We are doing our best to make this the best (most fun) explosion simulator the world has ever seen! Or well, at least the best that we can make it. ;)
*super late response* :P :D
Thank you for the encouraging words! We are doing our best to make this the best (most fun) explosion simulator the world has ever seen! Or well, at least the best that we can make it. ;)
Hey there!
I only saw your comment now, but please feel free to show the game on YouTube!
We certainly don't mind more attention. ;)
Affirmative! Glad you like it, KS!
Explosions! So delicious!
Not an uninteresting read. Even though I should know all that, it is still interesting to see how someone else in the project puts it.
Well done! :)
Glad you like it!
I could post the shaders online if you would like. But to use them you do need to know a bit OpenGL and GLSL. Let me know if you would like that!
(I am not doing so immediately, because I would have to comment it, and I am streaming right now. ;))
And yes, our game, and so all graphical effects are made in my own graphics engine/library, which I intend to make open source as soon as I get around to it.
This post has gotten A LOT longer than I anticipated.
Hope you like it! Or maybe at least the pretty pictures! ;)
I see what you did there! Ninja-ing my screenshot, hehe. :D
'Awesome' is definitely what we are going for!
And a bit of humour hasn't hurt anybody yet. :D
Glad you like the trailer! :)
Hey, glad you like it! :)
And yeah, we will definitely have controller support!
amul@amulware
Paul joined
Indie developer. Addicted to pixels. Making games. Explosions!