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Report RSS Quake: Nine Inch Nail Gun

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QUAKE: NINE INCH NAIL GUN

Originally posted for Quake Live

Yes, we have already Nail Gun, but it's so… special… that usually there is no use of it. Classical shotgun makes more sense. But Nail itself is a symbol of a Quake! So I suppose the return of Nine Inch Nail Gun into the game.

What I want to suppose is to change it (Q4 inspired).

  1. NG should fire single nails, not a burst of them;
  2. Speed of nail should be enough to avoidable at far distances, hardly but avoidable at middle distances. Something like speed of PG ball;
  3. Firerate should be slower then PG but faster then RL. Well, maybe at 400 ms, or BFG speed;
  4. Damage - more then PG, less then RL and RG. So, probably, about 30-40.
  5. Pushback - well, it's the nails! It would be fun if dead bodies would hang on walls like in F.E.A.R. or Painkiller, but probably not with this engine;
  6. Reflections - like GL; one reflection from wall would be totally enough. Maybe, just on certain degree to the plane;
  7. Spinning - NG is capable of shooting instantly, but while hold attack, it can spin up to shoot faster, but not so precise. For close combat only.

Well, in this reincarnation, it would be unique weapon, without repeating of other gun functions, also taking place instead of old NG, CG and HMG.

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