Trying to connect all three games in one. :)
Call of Doom: Fhtagn
These englishboys have become too ignorant! Time to learn some slavic!
Very nice maps.
It looks like MG and pistol now have increased damage. Sound cool also.
I like the implementation of iron sights. Guy, who was (is?) working on "S.T.A.R. 1088" mod, have released some done assets on free air, like improved animation, iron sights etc. This might help you to decrease mod development time for a little bit :)))
What do you think about "Loadout" idea, Quake Live style?
Would you implement double pistols? (there is asset done in Moddb Doom3 add-ons)
Some ideas, maybe some of them you will like:
It's a pity, if mods's dead... :( I'd love to replay Q2 remake on D3 or Q4...
Windows are so big, great target!
And the detective with ping pong ball deadly shot at the end of the train :)
Half-Life: Natural Selection?
It would be fun to have "King of the Hill" deathmatch, with Predator against marines ^)
I thought it was like alternative mode of standard shoulder cannon O_o
Shotgun looks too chromed, IMHO. Maybe, it's only static picture impression.
Grey digital :)
And 3rd part to China :)
Well, you can take a look at real russian special forces - Vitalykuzmin.net
Happy New Year! And I really hope to hear some good news from this project! ))
Oh, such a kitbash... You could have improved engines, at least.
I do understand you ) At least part about "non HW1 style".
Homeworld 2 Disco )
Will be there main theme techno remix? )
Bondages over armor? What heresy is that?
Interesting video, could be used for your purposes )
What's the advantages of this "ion" engine over old propeller one?
Is it cheaper?
Is it easier to maintain?
Is it easier more bulletproof?
Is it easier to pilot aircraft?
Are these advantages enough "heavy" to reorient facilities to more technically complicated production? Are there any other units using same tech, as modern military craft should be based on unification, as it makes production cheaper and repair works easier?
Balance, man, balance!
I like your style! )))
I suggest to make belly (where are now support module) something like birth thingy for large ships )
Are buildings destructible?
Also, question, why Poland and Lithuania have left European Union?
Из чьего-то творчества:
Польщо! Одвiчний демоне Вкраїни.
Вампире лютий, ненаситний,
Що вже столiттями цiлими
Спиває кров своїх офiр!
I може жити тiльки там
Де труп, де цвинтар i руїни (…)
Ти струп плюгавий, що обсiв
Народ-дiтину, – струп гидкий,
Якого навiть нам огнем
Не вдалось випалить, згоїти.
Ти новородок окаянний
I звiр мiж звiрами незнаний
Що iз зубами народився,
Iз кигтями, як сатона
Are White Scars taken from Vostroyan Guards?
So, how do you think, how much there are chances of Karelia republic to be separated?
Also, you say about China when it was in war - very harsh time. You want to separate Karelia in peace time, and that's kinda very different situation. Latgalia of Latvia, Catalonia and Bask country of Spain, Kosovo north regions full of serbians, etc, can's go on separation despite the fact that they want to.
Just today I've found some interesting video about Ukraine:
Well, this is also possible future. Polish Federation? Never heard of it ))
But if we talk of weak Russia then you mate is kinda right - if you have made Karelia separated (with updescribed conditions), then it means, that Russian Federation republics that are more likely to disjoint (like caucasian republics with influence of "great turan"), will do it. And Kuril islands will be japanese, Vladivostok will be chinese after short war, Norway will take some part of the seas, Kaliningrad would be separated... Probably, only big part from Smolensk to Ural will be left of Russia, if it is not broken again.
But again, there will be no money for "Koalitsiya-SV", old rusty T-72 & T-80 will be used ) No PAK-FA...
Shortly, I believe, this is impossible situation.
I believe Russia's government is thinking about getting over gas-oil revenues, that's why Customs Union is created. But anyway, if it's not yet overcome in 2030 - does it mean, that Europe don't need oil or gas for warming up their houses (remember how much Europe has been disturbed when due to Ukraine-Russian conflict there were no gas for EU?)? Of course, not, this resources will always cost some money, and 20 years are not the time of things to radically change (especially, when Europe is closing their atomic plants, and having economic crysis to make this radical steps).
Then, Customs Union is one of these stability factor which will make Russia more stable - why to separate, if it will make everything worth?
Then China separation happened due to national borders, the same it happened in USSR: latvian people, lithuanian people, belorussian, ukraine, armenian, georgian... These are national borders. And as far I know history of this time, these countries were allowed to disjoint, first, supported by USA/EU agents, second, by Gorbachov not giving straight order to stop this, third, by Yeltsin, who signed everything he was given. Well, like Lenin in his days )
So if we talk of Karelia - it is not the same as in 1917. That time there were 34% of karels, now it's only 9% (that's why status of republic was lowered to "autonomy"), the majority of population are russians. Also, if you remember Winter war of 1939, it has started of the fact, that Finland had become nazi ally, it had been sponsored by england to be armed, and seeing that fact, Stalin asked, in exchange for bigger territory, to move border away of Leningrad, as it was second capital of Russia, and strategically important place. And even in the 90th, when Russia was in its lowerest point, actually ruled by western "advisors", Karelia did not separated.
2257: «The Gathering» - pilot serie;
2258: 1st season;
2259: 2st season;
2260: 3st season;
2261: 4st season;
2245—2248: «In the Beginning» movie
2261: «Thirdspace» movie
2262: 5th season;
2263: «River of Souls» movie
2265: «The Legend of the Rangers — To Live and Die in Starlight» movie
2266: «A Call to Arms» movie
2267: «Crusade» series
2271: «The Lost Tales — Voices in the Dark» movie
But no, there were no "big" film on this universe )
Or did you ask something completely different?
The question: how does he get these missles onboard?..
Would it be possible to create mod with another model for the ship? )
3 destroyer and 2 mine launchers? Looks like OP thing. Destroyer has only 4 guns.
Yep, it is changing gameplay, but I mean the patch, which add better quality animations for. Mb, something could be used in HD mod.
Have you checked this mod: Moddb.com
Have you checked this mod-patch?
He definetely needs a doctor
Омг! То есть, Кавабанга, за Маша-Раша!
Great! Though I'm not playing HW long time already it's good that there progress for once beloved game!
There is a problem with texture memory. I know only 1 mod which by hardcoding made it from 32 to 128 MB.
This must be first what Kain should see after revival: "I stood in amusement..." - and text above "WTF?!"
Looks like usual WH.
Sounds like ork.
'Ere we go 'ere we go 'ere we go
'ere we go 'ere we go throo da cos-mos
(c) Space orkz song
Check proportions and human anatomy.
Overall it's good.
But shoulders, legs and metal stockings are strange.
why do you need \trunk\repository_trunk? You can checkout trunk right into the Data folder. Or wherever you like.
Eyes are messed, but lips and nose looks good.
Hmm... I've seen these marks here before - is this a new order? )
They confuse, kill and dissappear )
What's not working?
This ship is ugly (
What a familiar fiend.
It's just one eye!
He just liked the logo )
Or he just took armor from converted tau humie )
Thats how begins the path of Slaaneshi champion...
Rare genetic mutation, named "FMJ40K Sarge".
You need just to survive till 40k )
They look like a ukrainian cossacks. Is this supposed to be? O_o
These look georgeous.
Aren't SoB the part of Inquisition, are they?
You could turn it, at least...
Hmm, he seemed to be a sportsmen in his earlier stages of life ))
What about shuriken?
Heavy Scout? Light Marine?
Yeah, G+ would be cool )
Well, good modelling, stupid design.
Sorry, guys, never seen it. But you must admit that it's good )))
mb, you should have searched with the russian letters: ППШ-41
I've seen this one as a concept from Tefeari... Nice, nice...
So what? It's a venus station, not a gangster city.
Noone, except taliban, is using this old rusty model. If you, guys, have awaken just now from 50 years sleep, I'd secretly say that there's already AK-200 model )
There's AKM (7,62), AK-74 (5,45), AK-103 (7.62), AK-107 (5,45), AK-108 (5,56) - choose whatever you want, but no AK-47 which was only an experimental thing and is seen only in museums.
Wow. Give us 3rd person view!
How it is holded in hands???
What AKM is doing on Venus? O_o
You definetely need 3d person mode with such detalisation )) Or a mod, which adds this feature, after the realise )
Btw, this upper structure (with violet on it) could be the resource depot. Resource subsystem.
Mb, even the bridge could a subsystem? Does other carriers have bridge-subs? BCs? what happens if it's shot down?..
I think, that there's extrusion with intrusion rings, not otherwise. First, the texture shows side sun reflection, it would be hard to have in the den; Second, the concept shows the all this roundings/rings are intrusion.
I must say, that no paint artist skills are required to make such a work. Just to know the basics of GIMP - cut, paste, select, paint it, draw a line to the reference )
I would advice you that it's better to learn the basics of GIMP then to model one more ship )) It would be more useful not only for the project but also for you.
One more stuff - if you're making smth then warn others about it. First, in comments, then in group news ("The Analysis" )), then in gallery with WIPs and ready works (just don't forget to erase WIPs from gallery then - you know, those, that have no comments or just useless - and replace with final variant), then - in DropBox ))
And yes - mb, it's very interesting idea to make 8 different silos instead of 1 of HW1. Like combining HW1 model and the original concept. Exactly such stuff I wanted to be thought of. We should discuss it in the group, I insist.
Btw, can we make smth like destroyer "chassis"? Like D'Sent was making his frigates - he made the body - futuristic taii frigate for the HW@, then for HW2TP he has taken off engine and nose; then developed the engines (with textures etc), and only thing that he had changed then was the nose. Can we do something like this for the destroyer to make it easier? Also, future modelers, who would make smth like Pouk's "R.E.A.R.M.", will be glad to have such material for easy new type of destr making )
Well, I already see the detail that was metioned in textures and here but not in your model...
That's why I want to have discussions of each model.
Ah, looks beautiful ))
Nice - don't forget that these things are used in Destroyers, so you can start the discussion of the standard capital ship engines )
And where's the analysis of what could be done with the model according to the old textures and concept arts?... )))
I guess, I can't do anything with it. )) About your letters: I was thinking quite much about what should be brought to hw2 taiidani and what's not - and your thought reminded me mines, actually. For example, I was thinking of heavy cruiser modification with plasma guns, or like "Heavy Plasma Cruiser" - as of memory of Cata. Also about those Research Station and Nomad Moon - like could they be regular fleet part or not... And the shipyard thing... Yep, it's not yet finished actually - yes, there's basis, but when putting together all the stuff it would need to be rethinked once again. So I decided to leave as much less my thing as possible. Well, Cata names for researches - "adv.drive" fitted perfect, but I'll leave the plasma cruiser as an idea for a further modding after the mod is finally released.
Anyway, if you're great fan of HW and player of HW2, it would be great if you would find some way to improve what I have done for now.
Well, only as workaround with current model. Yes, it could be the solution to our paradox. )
if only Jkberna won't be against now.
Yes, it's truth, so our new guy would have to learn the texturing also... So he'd be the first class modeller ) Anyway, it's best to have smth then nothing.
Thank you, Pouk.
How did you get here? O_o
* HW2 is not going to give us several types of defence field... ((( Just the one, like the HDFF has. That's why the role of TDFF & TDF was renovated (in my concept).
* Taiidans focus on everything ) Ions, missiles, plasma, simple guns. Universal Fleet.
* I'd like too see smth more similar to the classic HW "suckin`" )))
* Missile destroyer carries and produces light anti-strikecraft missiles, not quite big torpedoes.
Well... I'll write smth today or tomorrow, I'm quite busy these days.
You'd better show your models in different angles - side, above, backwards, forward... - to see the total shape.
For now it's looks... well... hell, crappy, though the bomber is truly recognizable.
The questions are about the cabin, fatness, rised wings and those strange intrudes on top...
Forgot to mention - the top plate surely creates probes shape.
Yep, that's much better.
You should post it to the group gallery.
Surely, there would talks about using too much polygons in unneccesary things. But they would tell better then I )))
Actually, I don't think that taiidani probe needs some antenae, as taiidans, unlike kushans, don't have such things on their ships.
The "***" is very questionable.
Also, for those, who would do this ship, these pix will be usefull:
Well, we have already considered this question with you )
Well, this was already posted on mod gallery:
This could be used to bring details to the original taii carrier, as we saw him in HW1, but as a whole thing it's rather different.
They've gone far...
Well, it's kind of too much and a little bit wrong and lot of "could-be-detail" missing... This should be discussed.
But yeah, now it looks like bodybuilder on the show )
Good, I'll post it in a few days.
I don't want to make a copy of HDFF ) that's all.
Well, for sure we will return to this question on the gameplay testing part )))
@"Converted to Taiidans"
"Join us, we have Qwaar Jet!" (c) Darth Riestiu
"Join us, we have Nomad Moon!" (c) Darth Elson
Damn it, it's just gorgeous!..
Thank you very much, both of you, D'Sent & Pouk!
Well, very nice model, but IMHO it's not classical kushan scout anymore. Shape is different not so much to be different strike craft, but enough to be counted as another version.
Mb, smth from Celestia or Orbiter could be taken? )
Well, then this "mothership" would "eat" your ship - dock and no launch back, so this feature is pretty useless and dangerous )
It's destoyer kitbash...
Hi there! )
What are the news? )
Isn't the Kudaark great? )))
But yes, there's nothing else yet.
Yeah, it's just chunk collector. If you remember HW1, this one was "porter", utility ship which purpose was to drag and drop thing here and there - big engines, big catcher. It was powerful enough to d&g enemy vessels from battlefield to the base's docks so it was used in Homeworld War. And as it's tonnage and behaviour was corvette-class it was brought to the corvettes. That's all. We can have doubts if we look at kushan porter, but taiidani one really differs from other corvettes. (I still do think that at first taiidani ones was thought for the victim role, and kushans for the Empire)
So, we know that we cannot use HW1 d&g system in HW2 - script magic doesn't help - but salvage system in HW2 is completely different: special military vessel with armed men gets to the enemy and lets this men inside, with pilots team and others to control the enemy vessel. So, marine is big enough to have stuff. Can you imagine salvette having any armed men team inside except the pilot in this small antennae-cockpit? Me - not.
Well, we can think of HWC system, when worker hacks enemy vessel systems or smthing - maybe in HW2 is mixed system - half-men attack, half-cyber attack (we cannot say that's it is only cyber-attack because of V&H capture frigate names). But - the same thing: salvette has completely different tasks! It's hardly thinkable of placing some hack division into it between engines and capturer rotating mechanism.
So that's my reasons. We need Salvage Frigate - like Marine or Infiltrator. It's one of the minor things that is completely new in my vision of taii. I hope you understand my position ))
Ok, I'll try to find Ringsleader.
Yeah, if we keep to HW1 classification it's the corvette. But if keep to HW2 classification, it's Utility, and the such name - salvage collector - was already in HW2 ship lists ) meg_ or kpr_ salvagecollector. IMHO, ideal name for it's functionality.
About salvette - Ringleader's one was overpolygoned. Don't know about any other.
Hey there! I've tried to draw the side of the concept of salvette:
YOu can see it in the HW2TP Dev Group.
"Brutish, often primitive and generally lacking finesse" - well, that's the war craft not the art of war... They were mercenaries, you know, the professional soldiers, not some kind of newbies of regular army, who come and go... I guess, they do know craft of war at that degree when it comes to the art.
Quite unsuccesfull remake.
Watch better the concept and original:
What's the "100"??
He got no balls... )))
His knees are quite strange... But anyway, I like your technique )
I kinda like it )
Nozzles... well, I dunno, looks fantastic anyway )
And the badge shows us Ukrainian flag, sign and country name ))
I guess, next time it would be better to other to see this comment, to post it as the picture description.
Also, it would be good if the not yet ended works would appear here, not in HW2TP
Being shorter - khool. But look for origins:
Nozzles could be made with polygons - they are big enough for this. Like hiigarian ones.
Yeah, this part could be used widely )
Guns are cool ) but not empire fleet ones )
The nose and the engines cannot be used.
OMG, I was looking for this some time ago )))
But, well, this is not the original one... What mod?
You didn't pay attention to the perspective - these two "lines" are on the middle. Actually it's the separate detail "hugging" the tank.
I guess many little details are better done with textures.
I guess Dark_Sentinel is right: cut-off interceptor top-view, then made cyan, painted partly orange, and made bold line around all the cut.
It's just one of the original HW1 concepts. This one wasn't used in HW1 game, so the project is not going to make it.
But the idea is good )))
I hope it's the very-very first iteration of repair ship.
You'd better try to improve the original HW1 model first.
In Classical Taiidani Remodelling on relicnews there were few packs with converted for use pure HW1 models. Or you can get them out of one of the BloodFleet mods.
We need quite exact remakes - if there are extra details then it should look & feel as the Jon Aaron Kambeitz, the HW1 artist, has simply forgotten to put it there.
Like it was said: "Noah's Arc was built by a dilettante, Titanic was built by a professional". Sometimes it very healthy to get opinions from a side.
Join our club ))
Well, me too )
OpenOffice.org - google it )
Well, I've decided if we have the "Light Bomber", then it doesn't need any improved bombs.
Won't change the picture, as it's just one thing.
Wow ) Have to try it )
Btw, found good KDEshi sketches: Homeworldshots.net
Emm.. Where is option: "join us"???
PS: Is there any "Dark Kadeshars"? )
"Россия" - имелась ввиду Российская Федерация с её новой выборной системой.
First, I thought it's beast infected )
Nice, very untraditional )
What's this? O_o
Smth lost from the foreword, but I remember only one thesis: hiigarians just redesigned their ships, as they needed to research the destro/cruiser chassis, unlike the Vaygr, which are quite newbies on the space war field.
1. What Imperium this cruiser belongs to?
2. Feeling like smth is missing. But you know, looks very much as Ignus Dei Destroyer )
Идея кирпича витает в воздухе )))
Читал то, что я в блоге накарякал?
Pilots are priceless sometimes )
Cool, I like this stuff )
Говоря про твой носитель )
I guess, I've found inspiration for the textures )))
Obviously, not much of a source code, not much pain with advancing it - about Descent.
Simply I refer to the IDtech, GPL engines, easy to modify - Nexuiz is made on the upgraded q1 engine. Half-Life 1 )))
But this thing doesn't work with HW1 engine. Too much things hardcoded, and to get this out, too much work. This engine wasn't architected to be modified and hardcorly modded.
Just my IMHO. Never mind )
Wow... So sweet memories...
This should be HW2 mod )
Heavy repairers )
What do You think about this one? Moddb.com
Yeah, they've been exactly 2 times smaller: swarmer ir 8,5 meter long, but interceptor is about 17 meters long.
Look here: Homeworld.wikia.com
As far I can remember, swarmers are about 2 times smaller then usuall interceptor.
Wow! This is System Shock!!!
When it's coming out???
2 different models?
Did you make it? :)
What planet is this? :)
OMG, You`ve made kushans also???
Where it is from?
А это, похоже, корабль старого вэйгрского дизайна...
Old Vaygr :)
Are U alive, man?
It`s seems that mod that You were developing is pretty dead.
And this means that the time and the work You`ve spent on it was wasted uselessly.
And this is sad. Beautiful models that modders and fans will never see. Many mods have died so famelessly.
But You can give Your mod a second life - by leaving materials to HW-community. For example, HWU & HW@ & HW1 Campaing to HW2 modder teams would be glad to get HW legacy models. They would finish what U couldn`t.
Many things that Your team done are redone already. As time passes there will HW1 campaign, HW1 models remodelled for HW2, and Your mod will be remembered as one of the failers that were too greedy to give.
But if U give the materials You have for free use, many fans/modders would be thankfull to You and Your team, also it would save time of many modders.
Also, me&my friends mod will be glad to get Your mod`s models under Creative Common License 3 with Your team and your names in credits guaranteed.
We`re looking for Kadeshi, Turanic and Taiidani models.
If You will say 'Yes', plz, upload your materials smwhere :)
Would U mind, if I take "Old Kharak" map to my mod under Creative Common License 3?
Your name in credits will be guaranteed :)
U mean, that there will be upgrade to plasma cannons?
Smth drug-epileptic here :)
Hmm, now it`s really gunship :)
Taiidani must be rounder
Is this original drawing???