Sound effect artist, sketch artist, and writer.

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AmbientNoise
AmbientNoise @ Raising The Bar

Yes, we are alive. We've just been extremely busy with schooling for the past few months, and likewise work on the mod has been slower than usual.

Good karma+2 votes
AmbientNoise
AmbientNoise @ Raising The Bar

Yes we are planning on including many examples of such creatures, although most of them have yet to be worked on.

Good karma+6 votes
AmbientNoise
AmbientNoise @ Raising The Bar

We're adding in everything we can, without things becoming redundant that is.

Good karma+4 votes
AmbientNoise
AmbientNoise @ Raising The Bar

Whole storyline's being remade from scratch. :)

Good karma+2 votes
AmbientNoise
AmbientNoise @ Raising The Bar

We're including a good mix of both. The deciding factor comes down to whether or not they suit a role well, or they can just be superfluous either way. We're trying to avoid redundancy in enemy types, either by replacing familiar ones or changing them in our own way, within reason of course.

Good karma+2 votes
AmbientNoise
AmbientNoise @ Raising The Bar

...In Valve Time obviously. Can't forget that.

Good karma+6 votes
AmbientNoise
AmbientNoise @ Raising The Bar

Better than having no maps at all. :P
We do have a few other mappers, but work's been slow going for them.

Good karma+1 vote
AmbientNoise
AmbientNoise @ Raising The Bar

Sadly not, we've been working the past two weeks, but not much is ready yet.

Good karma+2 votes
AmbientNoise
AmbientNoise @ Raising The Bar

We are indeed aiming for a high level of polish for the mod, both visually and gameplay-wise, similar to Black Mesa I would say. It's just going to take many years before we get to that point, so just hang in there with us.

Good karma+4 votes
AmbientNoise
AmbientNoise @ Stun Stick Progress

Hence why we're remaking a lot of our old content as of late. :)

Good karma+7 votes
AmbientNoise
AmbientNoise @ Raising The Bar

One could say one of the cool features of the Leak is that it could...leak.
*Puts on sunglasses*

Good karma+1 vote
AmbientNoise
AmbientNoise @ RtB Wasteland Gameplay Footage

We need new weapons in general.

Good karma+1 vote
AmbientNoise
AmbientNoise @ Trainstation Redux

We'll definitely be replacing them with our own versions based off of Valve's old concepts/realistic for the location trains. Since quite a bit of the early storyline fragments likely took place in a more Americanized area, we might switch the European pieces with American ones. Still up in the air though, so that's about all I can say atm.

Good karma+4 votes
AmbientNoise
AmbientNoise @ RtB Wasteland Gameplay Footage

Just like many of the Leak's sounds...
:P

Good karma+1 vote
AmbientNoise
AmbientNoise @ RtB Wasteland Gameplay Footage

We'll eventually be adding our own, but we've got other weapons in the works currently ;)

Good karma+2 votes
AmbientNoise
AmbientNoise @ RtB Wasteland Gameplay Footage

The Airex does indeed exist, we just haven't gotten any custom skyboxes done yet to mirror the different times of day. We'll start working on those once most of the concepting is done, so it'll be a little while.

Good karma+10 votes
AmbientNoise
AmbientNoise @ Wasteland Concept

We definitely have plans for using dried-up reefs in the works, but we kind of forgot to mention those before the art got done. Oh well :P

As for the ocean floor being sloped, it isn't always like that in real life. It is sloped near the coastline quite noticeably, but there are many places further out that are more like underwater plateaus, and that is what the area around the middle of Gordon's wasteland journey is like, minus a few features we have planned to keep things interesting.

Good karma+3 votes
AmbientNoise
AmbientNoise @ Raising The Bar

Indeed, although we have the Combine Overwiki and our own concepts for that. :)

Good karma+2 votes
AmbientNoise
AmbientNoise @ Raising The Bar

Indeed. Our artist has been trying out some new methods for making it, so that's why it's taking a little longer than previously expected.

Good karma+2 votes
AmbientNoise
AmbientNoise @ Gordon's New HEV Suit Concept

By the time we get around to modeling and texturing it, we might implement a bit more weathering and such, but I think it would make the suit less appealing if the weathering went too far, so balancing it out will be important.

Good karma+1 vote
AmbientNoise
AmbientNoise @ Raising The Bar

That's assuming a bit too much I'd say, there is much more in the leak than retail-like material.
Also, please stop spamming the comments with stuff about the uncorrected proof, otherwise they will be deleted.

Good karma+5 votes
AmbientNoise
AmbientNoise @ Raising The Bar

Should be one coming out this weekend.

Good karma+1 vote
AmbientNoise
AmbientNoise @ Raising The Bar

That'd be nice if we get to that stage this year, but we're mostly focusing on getting core components completed first.

Good karma+1 vote
AmbientNoise
AmbientNoise @ Raising The Bar

We've already learned of this, but thanks for listing it anyways. :P

Good karma+2 votes
AmbientNoise
AmbientNoise @ Raising The Bar

Hey guys, just a quick update that we won't be putting out anything this particular weekend. We've had a lot of things going on IRL, and so there isn't much to show at present. We do have stuff in the works that should show up in two weeks though.

Good karma+3 votes
AmbientNoise
AmbientNoise @ Raising The Bar

Alongtimefrombeingcomplete%

Good karma+1 vote
AmbientNoise
AmbientNoise @ Wasteland Area Prototype

Well there are tricks to doing such things in Source afaik, like using obstacles and walls to keep the player away from the map edges. More active stuff might keep the player from progressing outwards as well, like landmines in many of the old WW2 shooter games out there and whatnot.

Good karma+4 votes
AmbientNoise
AmbientNoise @ Wasteland Area Prototype

Dunno about the laser, but the grenade launcher is likely.

Good karma+6 votes
AmbientNoise
AmbientNoise @ Wasteland Area Prototype

Indeed, we've been experimenting with code for them and hopefully we'll be getting a model done within the next couple of months. (Priorities and all that.)

Good karma+8 votes
AmbientNoise
AmbientNoise @ Raising The Bar

When it's done.

Good karma+4 votes
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