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Comment History
alexander-1945
alexander-1945 - - 11 comments @ CK2: Middle Earth Project (CK2:MEP)

Ahh okay good to know ^^
I'll just postpone my invasion of the free world until the next update then, keep up the good work :D

Good karma+2 votes
alexander-1945
alexander-1945 - - 11 comments @ CK2: Middle Earth Project (CK2:MEP)

Great initiative and a great mod from what I've seen so far, I've really been enjoying this mod and the new events :)

I do have one comment though; if you're for example playing as Sauron and want to declare war on someone, you have the casus belli "Orkish invasion of ...." but since Sauron is a Maiar he doesn't fulfill the requirement of being one of the creatures of Melkor races; Orcs, Goblins, Uruk-Hai or Half-orc.

Is it just me that can't figure out how to play with him, or have I missed something?

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

I found the error, when I installed the Harlequin mod it made a different sub-folder instead of installing to my regular Soulstorm folder. I'm sorry I didn't spot something as trivial as that, but thank you for taking your time helping me out :)

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Low'.
MOD -- Warning: Failed to open folder 'W40k\Data_Whm\Low'.
GAME -- Using player profile Nicolai
GAME -- Ending FE
GAME -- Shutdown quit
MOD -- Shutting down Mod 'dxp2'...
SPOOGE -- 4027.00MB available texture memory
SPOOGE -- 4029.00MB available texture memory

I can see that it failed to load/initialize several things, but I'm unsure what exactly this means.

edit: and I can see I posted the second to last part without commenting, it can be found above.

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

HostState - 192.168.87.100:6112 / 192.168.87.100:6112
PeerState - 192.168.87.100:6112 / 192.168.87.100:6112
PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
GSTransport::Connect - GT2AddressError
SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
SPDx9 -- Driver Name = nvd3dum.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce GTX 660
SPDx9 -- Driver Vendor = 0x10DE Device = 0x11C0 SubSys = 0x28721462 Rev = 0x00A1
SPDx9 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x000D Build = 0x0C6E (3182)
SPDx9 -- Driver GUID = {D7B71E3E-5280-11CF-BC7B-7F081CC2C435}
SPOOGE -- 4029.00MB available texture memory
SPOOGE -- 4029.00MB available texture memory
GAME -- Beginning FE
FE -- Loading front end.
FE -- Cursor hidden.
MOD -- Initializing Mod stronghold_missions_ss, 1.11
LOCALIZER -- Failed to load file bugfix\Locale\english\DXP2.ucs due to overlapping range with stronghold_missions_ss\Locale\english\DXP2.ucs
LOCALIZER -- Failed to load file bugfix\Locale\english\DXP2_VO.ucs due to overlapping range with stronghold_missions_ss\Locale\english\DXP2_VO.ucs
LOCALIZER -- Failed to load file bugfix\Locale\english\W40k.ucs due to overlapping range with stronghold_missions_ss\Locale\english\W40k.ucs
MOD Manager -- Unable to find required MOD 'thedancemacabre'!
Mod Interface Init -- Failed load for step: 'Locale'
GAME -- Failed to initialize MOD 'stronghold_missions_ss'!
MOD -- Initializing Mod dxp2, 1.0
MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'.
MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Low'.
MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\Low'.

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

MOVIE -- Closing movie 'movies:dxp_relic_intro.lua'
MOVIE -- Opening movie 'movies:nvidia_logo.lua'
MOVIE -- Closing movie 'movies:nvidia_logo.lua'
MOVIE -- Opening movie 'movies:dow_intro.lua'
MOVIE -- Closing movie 'movies:dow_intro.lua'
FE -- Loading front end.
FE -- Cursor hidden.
LOCALIZER -- Failed to load file Space_Wolves_0.63\Locale\english\DoW40k_XP.ucs due to overlapping range with Space_Wolves_0.63\Locale\english\DCEnhanced.ucs
MOD -- Initializing Mod dxp2, 1.0
MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga'
MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'.
MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'.
MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Low'.
MOD -- Warning: Failed to open folder 'DXP2\Data_Music'.
MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\Low'.
MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'.
MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'.
MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Low'.
MOD -- Warning: Failed to open folder 'W40k\Data_Whm\Low'.
GAME -- Using player profile Nicolai
AppRegistry::GetValue - Failed to read valueName CDKEY
AppRegistry::GetValue - Failed to read valueName CDKEY
GAME -- Restarting with mod 'stronghold_missions_ss'...
GAME -- Ending FE
GAME -- Shutdown quit
MOD -- Shutting down Mod 'dxp2'...
SPOOGE -- 4024.00MB available texture memory
SPOOGE -- 4025.00MB available texture memory
GAME -- Available memory: 8132MB RAM, 12176MB Pagefile

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

Here it goes, broken down to several pieces:
-- Log file for all dbTracef messages --

Validator type :
XTHREAD: Hyper-Threading Technology Processors are not detected.
XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
XTHREAD: Main thread now used as XThread 0
XTHREAD: Spawned thread on processor 1
XTHREAD: Spawned thread on processor 2
XTHREAD: Spawned thread on processor 3
MATHBOX -- Version=5, Cpu=unknown:f=6,m=12, Mode=SSE
GAME -- Warhammer, 1.2.120, Build 120
GAME -- Available memory: 8132MB RAM, 12176MB Pagefile
State::State - set socket send buffer to 131072
State::State - set socket receive buffer to 131072
HostState - 192.168.87.100:6112 / 192.168.87.100:6112
Session : Now Host
Session : We are now a Host
PeerState - 192.168.87.100:6112 / 192.168.87.100:6112
PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
GSTransport::Connect - GT2AddressError
SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
SPDx9 -- Driver Name = nvd3dum.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce GTX 660
SPDx9 -- Driver Vendor = 0x10DE Device = 0x11C0 SubSys = 0x28721462 Rev = 0x00A1
SPDx9 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x000D Build = 0x0C6E (3182)
SPDx9 -- Driver GUID = {D7B71E3E-5280-11CF-BC7B-7F081CC2C435}
SPOOGE -- 4029.00MB available texture memory
SPOOGE -- 4029.00MB available texture memory
GAME -- Beginning FE
MOVIE -- Opening movie 'movies:dxp_relic_intro.lua'

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

Can't see*
Btw I have the the files: artmessages, designmessages, fx usage logs, motionanimhookupmessages, render model usage log, shared shader usage log, uimessages, warnings.
I'll post any number of them if you think you might find something usefull :)

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

Sorry for the late response, I have some log files but I can see what might be wrong. Do you want me to post one of them here?

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

I've tried both reinstalling Soulstorm and re-downloading and installing your mod and the rest on the list.
Can it be a question of which sequence I installed the mods? the only reason I'm thinking about this is because some of them have an installer and if the installing mod have included files from those mods as well, they might be overwriting files from the other mods.

Good karma+1 vote
alexander-1945
alexander-1945 - - 11 comments @ Dawn of War: Strongholds

I have the same problem as "THisGuYisHereAgAin", I've tried to follow the intruction to the best of my ability but I stil get a "failed to activate requested game".
I've tried reinstalling the game and mods, but no change. I hope you might know what is wrong, or might be able to help me out, the mod looks awesome and I look forward to playing it :)

Good karma+1 vote