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Comment History
Aleks1990
Aleks1990 - - 10 comments @ Alpha Project

idd i always hated that commander would arty me when i end up on the roof for 1-2 mins outside of navmesh - and even if arty would be needed elswere he would continue to arty only me untill i die on that roof which made sniping pretty bad ... and yes if i recall correct there was modified exe for 1.41 that would lift ram restrictions however it has it's own problems and just going with 1.5 is better anyway - and if "mostsurpremepontiff" you're such an awesome modder then make mod of ur own on 1.41 and share it with everybody!

Good karma+1 vote
Aleks1990
Aleks1990 - - 10 comments @ Alpha Project

i did post on this already - read some comments! here copy paste again -

on gulf of oman 64 - when you play as MEC and capture that far point on the left near empty pool where tunguska and T80 should spawn it gives you instant crash on flag capture - as soon as it finishes and just before vehicles spawn insta crash - so something totally wrong with spawn or tunguska itself - debugger doesnt work for me for some reason so i cant even look in to error as widnowed crashes with no error - maybe jones you can upload debugger crash log if it works for you ?

Good karma+2 votes
Aleks1990
Aleks1990 - - 10 comments @ Alpha Project

on gulf of oman 64 - when you play as MEC and capture that far point on the left near empty pool where tunguska and T80 should spawn it gives you instant crash on flag capture - as soon as it finishes and just before vehicles spawn insta crash - so something totally wrong with spawn or tunguska itself - debugger doesnt work for me for some reason so i cant even look in to error as widnowed crashes with no error - maybe jones you can upload debugger crash log if it works for you ?

Good karma+2 votes
Aleks1990
Aleks1990 - - 10 comments @ Alpha Project

this can be rather easy fixed - remove zoomin animation totally and add fade timers instead - atm i cant modify and adjust the zoomin animation myself but ive found out that even without it weapons work great if you add correct fade timers - some default BF 2 weapons dont have that zoomin animation at all - like pistols,sniper rifles and maybe some more weapons

Good karma+1 vote
Aleks1990
Aleks1990 - - 10 comments @ Global Storm

bots are programmed in battlefield 2 to die when they end up outside of navmesh in a map when they are stuck - it's made so that they dont waste tickets by standing around etc - you need to fix navmesh on that map

Good karma+3 votes
Aleks1990
Aleks1990 - - 10 comments @ Global Storm

learn how to edit animations in 3DS MAX - it's super easy to remove camera bone (headbob) for sprint animations...

Good karma+2 votes
Aleks1990
Aleks1990 - - 10 comments @ Alpha Project

Alpha Project 0.31 is a Lie! Jones cant count to 3 - ups wrong thread ...

Jones but srsly mate any release soon ? it's taking ages already ... you can implement easy patches if anything without the need to re-download whole mod - just need to create new zip files in the object folder name them differently and inclue new Client/ServerArchives (just dont forget to put new files in the top of the list for mounting priority) - that's what i gonna do with my mod if anything .. small patches and then big rerelease of a mod with new version where fixes already included .. just let ppl test things already - they'll find out bugs rly quick!

Good karma+1 vote
Aleks1990
Aleks1990 - - 10 comments @ Alpha Project

Jones mate any news regarding 0.31 ? checking moddb every day and yet no sign of it ;(

Good karma+1 vote
Aleks1990
Aleks1990 - - 10 comments @ Global Warfront

if you rly want cool looking mod you better learn from this guy! i have downloaded alot of mods recently around 20+ and more then half of the mods were ****** as hell! this is the best mod soo far
Moddb.com
rly well executed and clean! the only thing in this mod i find bad is heavy headbob .. but the author made it as he wanted it to be so it's his choise! but everything else is executed with 10/10

Good karma0 votes
Aleks1990
Aleks1990 - - 10 comments @ Global Warfront

can you tell me why would you make this mod such a garbage ? i havent found a single decent weapon in this mod with good animations and or sound ... soo many icons dont match a weapon at all ... some are missing and there is just white space and all icons have different angle ... if you make a mod decide what your icons should be like - all simply straight or with a little bit of an angle ... in ur mod it is totally random some straight some with angle and it looks like crap... like srsly ? even such noob as me does know how to make good quality weapon icons ... jesus dude if i'd were you i would not post this pre-alpha mod

Good karma0 votes