Alamantus is a one-man development team focusing on making the best games we're able to make. We don't specialize in any particular style, but our games will probably span many genres as we make them. Check out our progress here and also on our devlog, where we post about general game development topics in addition to our progress. We've got a few games in the works, so check back often!

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0 comments by Alamantus on Feb 11th, 2014

Hello, Internet traveler!

You seem to have found your way to the Alamantus GameDev page on IndieDB. That's great! This is where you can find all of the games that have been developed by Alamantus GameDev. To see the most activity and to get the latest updates on what games we're working on and enjoying, check out our main website:

Alamantus.com

That's where all the magic happens. But you can still linger around here and look at the screenshots. We'll be trying to keep this page a bit more updated in the future, so hopefully it won't be as dry and empty as it has been. Until then, though, you'll just have to wait for what we have in store!

Thanks for dropping by!
-Robbie A

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Alamantus GameDev is an independent game development studio run by one guy named Robbie Antenesse and whichever friends he can rope into helping him...

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Latest tweets from @alamantus, @robbieantenesse

On page 322 of 434 of An Unwelcome Quest, by Scott Meyer T.co

14hours 7mins ago by robbieantenesse

A game where you cast spells by waving a wand Wind Waker-style. Combine spell movements for different effects. #gameidea #gamedev

21hours 14mins ago by alamantus

RT @ThGameMechanics: Unfortunate, but all of my equipment is forcing it to happen: The Game Mechanics #podcast is on haitus. Read more: htt…

Aug 25 2015 by alamantus

Dang it, I got a great #idea for a game design document maker/manager #webapp, but I really need to work on Chompy! D: #GDD #gamedev #coding

Aug 19 2015 by alamantus

Preparing a version of #Chompy! specifically for playtesting. It'll only contain the basic gameplay, but you can tweak settings. #gamedev

Aug 18 2015 by alamantus

RT @ThGameMechanics: Don't know if I'm going to make it on time for Wednesday. I might need to change to a bi-weekly schedule if this keeps…

Aug 17 2015 by alamantus

I already thought of my next game after I finish Chompy!... Haven't had good game ideas for a long time, but I wish they'd wait their turn.

Aug 13 2015 by alamantus

@S0phieH That's super impressive to me! But that monster being gone means even more sprite space! That's awesome. :D

Aug 13 2015 by alamantus

@S0phieH It really is! Man, the water effects & sprites you did there are super nice though! How? The p8 sprite sheets are so small!

Aug 13 2015 by alamantus

@S0phieH Geez! That's on pico8?? It looks excellent!

Aug 13 2015 by alamantus

No one is friends with Alamantus awww. You should invite your mates to the site, or make new ones.