Alamantus is a one-man development team focusing on making the best games we're able to make. We don't specialize in any particular style, but our games will probably span many genres as we make them. Check out our progress here and also on our devlog, where we post about general game development topics in addition to our progress. We've got a few games in the works, so check back often!

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0 comments by Alamantus on Feb 11th, 2014

Hello, Internet traveler!

You seem to have found your way to the Alamantus GameDev page on IndieDB. That's great! This is where you can find all of the games that have been developed by Alamantus GameDev. To see the most activity and to get the latest updates on what games we're working on and enjoying, check out our main website:

That's where all the magic happens. But you can still linger around here and look at the screenshots. We'll be trying to keep this page a bit more updated in the future, so hopefully it won't be as dry and empty as it has been. Until then, though, you'll just have to wait for what we have in store!

Thanks for dropping by!
-Robbie A

Alamantus GameDev

Alamantus GameDev

Developer Invitation only

Alamantus GameDev is an independent game development studio run by one guy named Robbie Antenesse and whichever friends he can rope into helping him...

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Latest tweets from @alamantus, @robbieantenesse

Hero Clickers is basically Cookie Clickers perfected. I hate that I like it so much!

15hours 13mins ago by alamantus

Very tempted to re-do #WarPhase in #OversimplifiedJS once I get it a bit more stable because it's so much easier! :)

Nov 26 2014, 8:20pm by alamantus

Debugging OversimplifiedJS by making a little game! Debugging is infuriating! #gamedevproblems #gamedev

Nov 26 2014, 4:10pm by alamantus

Two more pages added to the OversimplifiedJS wiki. Not entirely useful quite yet, but it'll get there!

Nov 24 2014, 8:15pm by alamantus

OversimplifiedJS - A lightweight, modular 2-D #game #engine for #HTML5 & #JavaScript: #gamedev

Nov 21 2014, 8:22pm by alamantus

Woo! My draw order script works! :D

Nov 21 2014, 11:40am by alamantus

Just made a TON of changes to some #code without testing. Sitting here bracing for it to explode magnificently when I run it. #DevProblems

Nov 20 2014, 1:13pm by alamantus

Learning how to use loops just saved my game engine's progress, for sure.

Nov 18 2014, 6:01pm by alamantus

I lied awake for 3 hours last night because my brain wouldn't stop thinking about making my JS game engine work. -_-

Nov 16 2014, 1:01pm by alamantus

Maybe I should just learn how to use Unity's JS instead of developing my own JS engine... I feel like that might be better...?

Nov 14 2014, 11:18am by alamantus

No one is friends with Alamantus awww. You should invite your mates to the site, or make new ones.