Alamantus is a one-man development team focusing on making the best games we're able to make. We don't specialize in any particular style, but our games will probably span many genres as we make them. Check out our progress here and also on our devlog, where we post about general game development topics in addition to our progress. We've got a few games in the works, so check back often!

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0 comments by Alamantus on Feb 11th, 2014

Hello, Internet traveler!

You seem to have found your way to the Alamantus GameDev page on IndieDB. That's great! This is where you can find all of the games that have been developed by Alamantus GameDev. To see the most activity and to get the latest updates on what games we're working on and enjoying, check out our main website:

Alamantus.com

That's where all the magic happens. But you can still linger around here and look at the screenshots. We'll be trying to keep this page a bit more updated in the future, so hopefully it won't be as dry and empty as it has been. Until then, though, you'll just have to wait for what we have in store!

Thanks for dropping by!
-Robbie A

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Alamantus GameDev

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Alamantus GameDev is an independent game development studio run by one guy named Robbie Antenesse and whichever friends he can rope into helping him...

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Latest tweets from @alamantus, @robbieantenesse

While it's much easier now, 3D level design is still a whooole lot of work during a game jam. :S

Oct 21 2014, 6:06pm by alamantus

It turns out that I'm just so good with Blender that SketchUp is a horrible experience for me! Making good progress on the #InsanityJam now!

Oct 21 2014, 2:55pm by alamantus

@ferfogs That's a great outlook! I think I'm just using the wrong tool for the job, so I may have a brighter future using Blender soon...

Oct 20 2014, 9:27pm by alamantus

Oh boy, #InsanityJam is already taking its toll on me. I am definitely not a good level designer! :S #discouraged

Oct 20 2014, 8:11pm by alamantus

I like using it in conjunction with T.co to change the instruments & tempo before converting it to an MP3 file. #awesome

Oct 18 2014, 5:44pm by alamantus

I don't get to work much on #gamedev stuff on the weekends, so I'm generating and tweaking music from T.co instead!

Oct 18 2014, 5:43pm by alamantus

First work on #InsanityJam 3! Got Petalina modeled and animated! T.co

Oct 17 2014, 8:00pm by alamantus

If you haven't seen my #Petalina plans yet, you're already missing out. T.co Also, join #InsanityJam 3! #gamejam #gamedev

Oct 15 2014, 7:22pm by alamantus

Oh my gosh! Legend of Grimrock 2 is out and I haven't even beaten the first one! I love Legend of Grimrock!

Oct 15 2014, 6:52pm by alamantus

This week feels like it's going so slow! I really want to get started on #Petalina in Machine Land!

Oct 15 2014, 11:14am by alamantus

No one is friends with Alamantus awww. You should invite your mates to the site, or make new ones.