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formula
formula - - 9 comments

hey mate :)

Looks like you're quite a popular person as of late. Im not surprised, your artistic ability is very very good!

You stated in your thread that you were looking for some mods to join. I'm Formula, Co-lead of the Stargate: SG-27 modification for crysis engine.
Moddb.com

Currently our team has about 30 active dev members, but we are always looking for more to add to the project. The main goal of the project is to be a non profit group of modders intent on expanding their creative ability whilst at the same time enriching the community with interactive art driven by passion and creativity. Many members have come from former stargate mods, sci-fi mods as well as other backgrounds, however they all share a common goal of creating an interactive work that is highly creative and fun to play !

As we already have a couple of concept artists on the team, the work load will not be intensive. However at the same time, we intend to promote and give credit to the work done by every dev member in the team, so that they can be acknowledged by the community and can add their work to their respective portfolios.

Anyway I'm babbling on, so i won't keep you any longer . If you're interested, in whatever capacity ( even if its just as an observer) , feel free to come visit us at www.whirlwind-games.com and then head to the forum !

Thanks
Formula

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SinKing
SinKing - - 3,119 comments

Hello 5Taples,

it's SinKing, mod leader of Mech Override, an Unreal Film project. I have seen your sketchbook on Conceptart and it's very expressive and humorous! Really perfect in all regards, as you manage to hit the deeper colors of human emotions very well, too. The reason I come here though, is not to spill my sympathy all over you, but to offer you a position on our team of 20.

We are creating the most ambitious realtime-animation film to date. You may know (and hate) Machinima, but ours is essentially something different. Some key features:

- fully backup'd by a Motion Capture Studio (facial MoCap included).
- Musical Score by Nicholas Singer (http://www.nicholassinger.com/)
- Voiceover Sessions in London, featuring real actors
- First Realtime Animation Film to feature Digital Rotoscope (our custom made filter)
- all custom content, original script and characters
- full visual conversion
- 30 minute duration makes the film suited for competition in the "short film" genre.

This film is challenging the way CGI is presented to us by Pixar and other animation studios. We want to rid animation off its bubblegum style, created by Toy Story and others. Those were great films, but we feel it's about time to lift animation films into a grown up perspective and provide a truly unique style. Renaissance was a film, which tried to do that, but we think we can do better, cheaper, faster through realtime animation, using Unreal Engine 3.

I send you a PM to give you a choice of "trials" to produce.

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mflux
mflux - - 180 comments

Hey there

Our team has been looking at your work and we love it! Although you mostly work from reference, I think it will balance out our mostly wacky "anything goes" style nicely.

We're looking for a talented concept artist for our mod. It's a no-bs, full production mod:
Moddb.com

I am the lead designer for this mod, an animator, modeler, and coder. We have two talented environment modelers, two concept artists, a coder, and a project manager from Project Valkyrie (http://www.project-valkyrie.com/). All of us are fairly multi-talented hybrid people and we're looking for the same type of mind.

The subject matter is a mixed variety. Character art is mostly samurai, nano-suit ninjas, knights... with some retro-future hybrid of them (for example: Hyung Tae Kim Hyung-taekim.org ). Environment art would be temples, dojos, epic looking playgrounds for our players.

If you want to try out the game, get a feel for it, think it's cool and wish to work with us, please let me know!


~M

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