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5aint
5aint @ Tiberium Essence

Top Notch

<a href="http://us.playstation.com/playstation/psn/visit/profiles/Saint_Mex77"><img

Good karma-1 votes
5aint
5aint @ Tiberium Essence v 1.4 media

Suprisingly different, this one looks much better. I hope it fires at units from maximun range, in 1.4 when i left them to guard somewhere they almost always ran up to the enemy and then tried to fire, veeeeeery annoying -_-

Good karma+1 vote
5aint
5aint @ 5aint

Whats gooooooooooooooooooooooood?

Good karma+1 vote
5aint
5aint @ Tiberium Essence

I CANT WAIT FOR THIS MOD!!! :D

Good karma+1 vote
5aint
5aint @ Tiberium Essence v 1.4 media

that thing looks EPIC!!

Good karma+1 vote
5aint
5aint @ Signal

hmm, they dont look like the units in your trailer( the infantry i mean) ?_?

Good karma+1 vote
5aint
5aint @ Signal

Is is possibly not possible that this could perhaps in a way not be in a unactive form in which the "not" is more along the lines of undead?

Good karma+1 vote
5aint
5aint @ Tiberium Essence v1.3

4.5/5 stars just because there is some tweaking to balancing and the animations. Great mod!

Good karma+3 votes
5aint
5aint @ Tiberium Essence v1.3

THE BEST MOD for CnC3, no doubt =P

Good karma+2 votes
5aint
5aint @ Signal

Sooo when is this mod gunna come out, cause its been a while.....

Not to rush you but really, any update would nice ^.^

Good karma0 votes
5aint
5aint @ Scrin Features

hmm, the firehawks, i know that a squad of firehawks can take down planatary assualts like nothing, i think GDI can easily overpower Scrins aircraft with enough firehawks( the upgrade helps). for example, i remember in one game my opponet had 8 or so planetary assualts coming at my base, i already had 4 firehawks and because firehawks are fast i just picked the planetary assualts apart before they could reach my base especially since i ha teh strato.... upgrade. By teh time his army got to my base he han only two planetary assualts left and one of them was half dead, i wish i saved that replay.

On tripods still being 3000, the only thing different between these triods and teh standard tripods is tha instead of have a strong shield they get an attack bonus, by how much does the green tiberium increase the Tripods attack?

Against NOD though, venoms arent enough(depending on how many) but for that i used stealth tanks, but now i cant so i have to turtle my base with AA which is a pain. I still say that the range of AA is ridiculous, i agree it should be longer then that of anti-infantry and anti-tank defenses but really its excessive to me.

Good karma+1 vote
5aint
5aint @ Scrin Features

Scrin is now the weakest.
-seekers cant attack air(wtf) or detect stealth? I rather seekers detect stealth then gunwalkers
-storm columns no longer target air, then their not worth $3000
-If tripods dont have emp they shouldn't cost $3000 either

Just some healthy critisism, plz dont think im an a55
>.>

Good karma+1 vote
5aint
5aint @ TALON Mod

I would take waaaay too much space to say what i think of this mod, but overall i thought it was good.

Good karma+1 vote
5aint
5aint @ TALON Mod

It worked! THXS!

Good karma+1 vote
5aint
5aint @ TALON Mod

I cant play this mod, i put the folder in the mod folder, but when i open the game browser it doesn't show. Any help?

Good karma+1 vote
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