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Comment History  (0 - 30 of 143)
2-ton
2-ton - - 143 comments @ Headgear Animations v0.9.2

Can you inverse the indicator so that the HUD helmet indicator shows when we are NOT wearing a helmet?

Good karma+2 votes
2-ton
2-ton - - 143 comments @ Re:done Agroprom & Agroprom Underground OUTDATED VERSION

Can you better explain the redone spawn point and the endless spawn? is it triggered by time or just every time we enter and exit the location?

Good karma+5 votes
2-ton
2-ton - - 143 comments @ NPC fleeing 0.33

can you add the bugfix you made so NPC's in agroprom wont run into military base smart terrains while fleeing and get gunned down?

Good karma+2 votes
2-ton
2-ton - - 143 comments @ NPC Looting Fix 1.5

Does it work with npcs wear armor they looted by raven?

Good karma+3 votes
2-ton
2-ton - - 143 comments @ HIP v2.6 HD (no HD models required) Fix and retexture with camo. 2k

"What's the matter? You can't stand the sight of a strong Nord woman?"

Good karma+5 votes
2-ton
2-ton - - 143 comments @ HIP v2.6 HD (no HD models required) Fix and retexture with camo. 2k

Not by me, it was too much work! I dont have the motivation.

Good karma+2 votes
2-ton
2-ton - - 143 comments @ FDDA Enhanced Animations - Food and Drinks(CYOA and MFS Anims update)

Having a conflict with extra animations from the minimodpack, now I cant get a animation when I eat sausage. causes the game to crash if I use both. anyway to fix or patch this please?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ [DLTX]Lt.Col Shulga returned, but lost in the zone

can you make him spawn as part of a trigger or quest?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ consistent head protection stats fix

can you remove the stamina regen penalty that helmets give to balance?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ consistent head protection stats fix

Nice, can you do a exoseva patch as well?

PPLLLLLEEEEEAAASSSSEEEE??!!!

Good karma+1 vote
2-ton
2-ton - - 143 comments @ Flashlight Fixed Firepoint

WHAT OTHER SETTINGS DID YOU CHANGE!!!

Good karma+1 vote
2-ton
2-ton - - 143 comments @ Bloodsucker invisibility cloak 1.5.1

Is it possible to make other monsters invisible? like a rare chimera?

Good karma+2 votes
2-ton
2-ton - - 143 comments @ Exosuit Differences V2 (READ DESCRIPTION!)

anyone test yet?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ NPC fleeing 0.33

Seems to happen in Agroprom alot where enemies will run into the Agroprom base while fleeing to get to some smart terrain? What is the easiest way for me to test this? and is there a way to block them from fleeing into the military base and getting shot?

Good karma+3 votes
2-ton
2-ton - - 143 comments @ Gunslinger Gauss Rifle Reanimation

can you make a pack?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ [DLTX] Extended mag upgrade + full upgrades + BaS [1.5.2]

Tested and it works but only with the mechanic, you will not be able to do full upgrades yourself on the vice, it also will not work with the devmode "pocket vice"

You can do like the the regular upgrades yourself and then buy the last few upgrades from the mechanic as a workaround.

Good karma+1 vote
2-ton
2-ton - - 143 comments @ [DLTX] Extended mag upgrade + full upgrades [1.5.2]

FYI this only works with mechanics! not personal/self vice crafting or with the dev mode upgrade system.

you wont be able to get full upgrades using the vice yourself you will have to go to the mechanic. you also cannot use the dev console to check the upgrades you will have to start a game and give yourself money to check out the full upgrades by buying them from the mechanic.

Good karma+1 vote
2-ton
2-ton - - 143 comments @ [DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)

cant make full upgrades work.

Good karma+1 vote
2-ton
2-ton - - 143 comments @ Body Health System Realistic Overhaul (0.87 EFT BHS Update)

Will be fun to try once artifact healing gets added! We will watch your mod with great interest!

Good karma+7 votes
2-ton
2-ton - - 143 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

In discord we are trying to add raindrops to the detector screen like the PDA screen has, can you help or are you planning on doing this?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ [DLTX] Military seva armor for the player

vanilla version is like a Skat-9 Bulat with a seva rebreather. Would require its own config and stats. I also dont know what that models def is like. (AI gets its protection from the model itself) I agree it would be nice to have both though!

Good karma+2 votes
2-ton
2-ton - - 143 comments @ tpainsbain

did you end up fixing persistent weather?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ Perk Based Artefacts 2.1 (PBA) (UPDATE 4.1)

Can you add an artifact that finds bodies like your "light becon" does for stashes? Or make stacking that artifact make it light up bodies?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ Longreed's stuck artefacts fix

Anyone try this with perk based artifacts??

Good karma+1 vote
2-ton
2-ton - - 143 comments @ New Game+ 0.3

How can i make it just import discovered map spots (white circles)?

Good karma+2 votes
2-ton
2-ton - - 143 comments @ Nav's 4K Definitive Masks v1.3 (For GAMMA)

does not work

Good karma+2 votes
2-ton
2-ton - - 143 comments @ NPC fleeing 0.33

You already can disassemble every weapon in seconds with full understanding of its function, heal in seconds from bullet wounds and carry a fridge on your back what more do you want?

Good karma+1 vote
2-ton
2-ton - - 143 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Having problems with the DOF while looking down sights, its making everything blurry past the sights that if im not pointed directly on the target everything blurs downrange. any way to fix? it also wont let me disable DOF in the advanced menu and the MCM SSS DOF disable is not working for the down sights blur.

I was able to fix this by deleting the shaders in the launcher. I am still unable to have peripheral blur DOF while ADS while the DOF ADS aiming down sights is off. it seems much worse than it used to be its so aggressive now that if you are even slightly off your target everything down the sights will blur.

Good karma+1 vote
2-ton
2-ton - - 143 comments @ [DLTX] Better Smoke Grenades (UPDATE 2)

This plus NPC fleeing is great!

Good karma+2 votes
2-ton
2-ton - - 143 comments @ NPC fleeing 0.33

Having a issue where NPC's will "retreat" and run right into no go zones like military cordon base and agroprom base and get gunned down like dogs.
Would be great if you could make it so NPC's don't retreat into hostile bases.

Good karma+3 votes