Adds visibility reduction if NPCs are behind the smoke. Works best with Stealth mod
Visualization of smoke cone
This mod will enhance smoke grenades by adding a check against npcs. If you are behind smoke, the invisibility cone is formed, and if you are inside of it, the vision for npc that is trying to see you is reduced. This also works in npc-npc and npc-monster scenarios
Best works with Stealth mod by xcvb
CHANGELOG
UPDATE 2:
- Smoke grenades now work against Burers and Controllers
- Reduced fuse time to 1.8 seconds
UPDATE 1:
- Changed the algorithm on how visibility is affected. When smoke is spawned, npcs will try to shoot for a second and then they will lose visibility, so they either will miss completely or stop shooting until they see an enemy again, increasing smokes usability
Cool!, i might finally use this pieces of **** that i find in every GODDAM stalker
Fixed! - [DLTX] Better Smoke Grenades
Great, now I can stop stacking them on my stash to sell and actually use them
My biggest complaint about the smoke grenades for the past several years is how the emit smoke for only 7-10 seconds.
That is not enough time to do anything with.
Those smoke grenades should push out smoke for at least a minute or more.
it was a multiplayer exclusive item in OGs, thats why. It never was supposed to be used in SP
Nice work Stalker! finaly working smoke in game...
This plus NPC fleeing is great!
I would like the smoke to last a little longer
This is excellent. Is it possible to lengthen the duration of the smoke grenades? I see the logic and options for lifetime but changing them doesn't seem to have any effect.
The radius and lifetime in config aren't tied to particles, you need to edit the particles and then edit the values in the config to match particles
Can the npcs throw these grenades also ?