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3D Modeling Standart for Game Developers (Turkish)
ARMA: Armed Assault

3D Modeling Standart for Game Developers (Turkish)

Turkish Union Mod for Armed Assault Management 6 comments

3D Modeling Standart for Game Developers (Turkish) Unreal Engine veya Cryengine3 ile proje yapacak arkadaşların bu dökümanı mutlaka okuması gerekmektedir...

"UDK Basic Level Design" posted on design3

"UDK Basic Level Design" posted on design3

Level Design/Theory Tutorial 4 comments

Learn to create and play test a basic map using UDK.

"UDK Introduction & Setup" posted on design3

"UDK Introduction & Setup" posted on design3

Design/Concepts Tutorial

The first design3 UDK tutorial has finally been posted, more will follow...

Call of Duty style iron sights in UT3 Tutorial
Unreal Tournament 3

Call of Duty style iron sights in UT3 Tutorial

Unreal Tournament 3 Client Side Coding 6 comments

This post was updated on the 19th of April, please download the new file and note the changes. In this tutorial I explain how to recreate the Call of...

Unreal Tournament 3 Darkmatch Setup
Unreal Tournament 3

Unreal Tournament 3 Darkmatch Setup

Unreal Tournament 3 Mapping/Technical

This explains the very simple step you have to take to make your map function like DM-Darkmatch.

TF2 Shading in UT3
Unreal Tournament 3

TF2 Shading in UT3

Unreal Tournament 3 Textures 58 comments

I'm not going to write much as this should be self explaining to anyone knowing the UT3 materialeditor, all this is based on valves techpapers on TF2

How to make a custom static mesh for Unreal3
Unreal Tournament 3

How to make a custom static mesh for Unreal3

Unreal Tournament 3 Props Modelling 10 comments

Well this tutorials shows you how to create a static prop, UV,texture and getting it into Unreal 3.

Unreal Learning #7: Game Rules
Unreal Tournament 3

Unreal Learning #7: Game Rules

Unreal Tournament 3 Server Side Coding 16 comments

This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.

Unreal Learning #6: Post Processing
Unreal Tournament 3

Unreal Learning #6: Post Processing

Unreal Tournament 3 Client Side Coding 11 comments

This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...

Unreal Learning #5: Attachments
Unreal Tournament 3

Unreal Learning #5: Attachments

Unreal Tournament 3 Server Side Coding 13 comments

This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching
Unreal Tournament 3

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching

Unreal Tournament 3 Server Side Coding 19 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Unreal Learning #4:  Advanced Weapons (part 1) - Complex Materials
Unreal Tournament 3

Unreal Learning #4: Advanced Weapons (part 1) - Complex Materials

Unreal Tournament 3 Client Side Coding 11 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Psionics Mutator Source Information Tutorial
Unreal Tournament 2004

Psionics Mutator Source Information Tutorial

Psionics Mutator Design/Concepts 2 comments

As a supplement to the Psionics Mutator version 1.0 source code release, this information tutorial will help guide people through the use and modification...

Unreal Learning #3: Delving Deeper into UnrealScript
Unreal Tournament 3

Unreal Learning #3: Delving Deeper into UnrealScript

Unreal Tournament 3 Server Side Coding 7 comments

After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language.

Unreal Learning #2: UT3 Configurable Mutators
Unreal Tournament 3

Unreal Learning #2: UT3 Configurable Mutators

Unreal Tournament 3 Server Side Coding 57 comments

This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.

Unreal Learning #1: My First Unreal Tournament 3 Mutator
Unreal Tournament 3

Unreal Learning #1: My First Unreal Tournament 3 Mutator

Unreal Tournament 3 Server Side Coding 118 comments

A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...

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Popular Tutorials
TF2 Shading in UT3
TF2 Shading in UT3 Intermediate Textures
Unreal Learning #1: My First Unreal Tournament 3 Mutator
Unreal Learning #1: My First Unreal Tournament 3 Mutator Basic Server Side Coding
How to make a custom static mesh for Unreal3
How to make a custom static mesh for Unreal3 Basic Props Modelling
Unreal Learning #6: Post Processing
Unreal Learning #6: Post Processing Basic Client Side Coding
Unreal Learning #3: Delving Deeper into UnrealScript
Unreal Learning #3: Delving Deeper into UnrealScript Basic Server Side Coding
Unreal Learning #2: UT3 Configurable Mutators
Unreal Learning #2: UT3 Configurable Mutators Basic Server Side Coding
"UDK Introduction & Setup" posted on design3
"UDK Introduction & Setup" posted on design3 Basic Design/Concepts
Unreal Learning #7: Game Rules
Unreal Learning #7: Game Rules Basic Server Side Coding
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