For all Unity developers and developers-to-be, both beginners and professionals!

Post news Report RSS Time for another update: backgrounds, textures, achivements.

New WIP for COLOSSUS ESCAPE: a lot of changes on the background layers with a new lava level and a different depth order, updates on some textures and finally the achievements.

Posted by on

This weeks development progress :

  • changed the level start day time > now the levels start at "day" not "night"
  • removed the 3D spikes from the "wood" tiles > look wrong
  • changed the giant dead sequence after the mulitpress super move > old one was a bit ridiculous
  • updates on some texture > a better quality on the colossus hand, one some enemies, more details on the yellow giant and on the towers

Some new Gfx changes

COLOSSUS ESCAPE > some gfx updates

  • added and changed the background levels > we have now a new lava level in front of the ground tile and also the behavior of the 2 3D lava tiles was updated

COLOSSUS ESCAPE > some gfx updates

COLOSSUS ESCAPE > some gfx updates

  • finally the achievement > combo, bonus, number of kills and more.. uff, all the strings O_O

COLOSSUS ESCAPE > some gfx updates

  • server side save game
  • ads remover > thanks to soomla, with in-app purchase
Post comment Comments
CodedKevin
CodedKevin - - 9 comments

I love the stylized art and graphics in the game - great job!

Reply Good karma Bad karma+2 votes
mrKaizen Author
mrKaizen - - 175 comments

Tks man! ;)

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: