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Report article RSS Feed July 2011 Update

A huge amount of work is going into Twisted Insurrection's upcoming Public Beta 3. Check out this update for a glance of what is new and soon to be implemented.

Posted by Aro on Jul 26th, 2011

Firstly, I once again apologize for the lack of posts in the public section, but here at Twisted Insurrection, we have all been very busy people. As much as we'd like to work on Twisted Insurrection and release updates every other day, it's physically impossible for us to do so, but like a good blend of Whiskey, Twisted Insurrection gets better with age, so patience is greatly appreciated. 

With recent bursts of activity behind the scenes from various members of staff including myself (Aro), Lin Kuei Ominae and ErastusMercy, I am proud to show you some of our latest pieces of work from all new material to re-worked older material. 

Lin Kuei Ominae is back to work on the Nod structures, and the wait was well worth-while for our new Nod Technology Center and Nod Helipads, both of which live up to the quality of the rest of the Nod structures currently in Twisted Insurrection, be sure to check them out! 



Technology Center 

Helipad

ErastusMercy has been busy in the Nod Voxel department, re-working several of his older pieces and beginning work on some new promising voxels to replace the ugly placeholders. These re-works include an updated version of the Stinger Mobile SAMScorpion Light Tank and Inferno Flame Tank



Scorpion
 
 
Inferno

Stinger

In the mapping department, several of us have been busy working on new maps (several of which have previously been posted for public preview). There is plenty of work being done on the campaign, which we are keeping hidden for now until more work is done and many new multiplayer maps are both in the works and complete. A preview of some of those maps can be found in our Maps forum.



Cruentus Canyon (2)  
(Click the image to view map in actual size) 
 
Badlands Duel (2) 
(Click the image to view map in actual size) 
 
Tiers of Sorrow II (2) 
(Click the image to view map in actual size) 
 
Upcoming Map... 
  
(Click the images to them in actual size) 

Swirekster is also working hard, pumping out promotional sketches. His most recent work on the Infector promotional sketch is worth its weight in gold. 



(Click the image to view in actual size) 

For those of you whom are aware of the mod Tiberian Fall, I'm sorry to announce that it has ceased production, but not all is lost as it's leader ZoidZilla has kindly donated several of the assets to be used in Twisted Insurrection, he has also been added to the Twisted Insurrection staff in return. There are multiple discussions occurring in the Staff Forum over how these additions can be added and boosting the gameplay experience without causing any form of balance issues. More information on this will become available at a later date. Here is a preview of a couple of upcoming additions. 


Tremor (Mutation) 

???

 
That is all I can reveal to the public for now. Unfortunately my own and a fair number of the TI team have our free time being devoured by multiple other tasks to handle, but I'm glad to say that Twisted Insurrection is going stronger than ever and the change-log for the upcoming Public Beta 3 will be an impressive list. Keep your eyes peeled! 


 

Twisted Insurrection will never die!

Post comment Comments
Sutoka
Sutoka Jul 27 2011, 2:09am says:

Freaking amazing stuff. Can't wait till the next update.

+5 votes     reply to comment
sev......
sev...... Jul 27 2011, 3:00am replied:

OHH YEA!

+2 votes     reply to comment
AirborneSn1p3r
AirborneSn1p3r Jul 27 2011, 6:08am says:

Wow that fence thing is amazing, great, great work!! :D

+2 votes     reply to comment
GrimSheeper
GrimSheeper Jul 27 2011, 9:49am says:

I was always terrified of running into a stealthed laser fence in the main game...now I can't play against NOD anymore without building a hundred hover radars.

+3 votes     reply to comment
ApornasPlanet
ApornasPlanet Jul 27 2011, 2:19pm says:

yeah it's awesome

+2 votes     reply to comment
Inferno955
Inferno955 Jul 28 2011, 4:50am says:

Awesome, indeed.

+1 vote     reply to comment
ıodɐɥs
ıodɐɥs Jul 28 2011, 6:08am says:

AWESOME!!

+1 vote     reply to comment
santap555
santap555 Jul 28 2011, 9:16am says:

I really LOVE this MOD

And I Like your AWESOME!! update

your mod is Best

+1 vote     reply to comment
Ynkyr
Ynkyr Jul 28 2011, 4:48pm says:

One of the coolest TS-Mods. I'm really looking forward to the new version.

+1 vote     reply to comment
madrox8
madrox8 Aug 3 2011, 12:37am says:

awesome! so what is left of Nod to work on building wise, refinery and construction yard? (if possable to change the look of faction construction yards)

+2 votes     reply to comment
Lin_Kuei_Ominae
Lin_Kuei_Ominae Aug 10 2011, 11:05am replied:

Unfortunately there is actually still quite a lot left to do.
-Refinery
-a better powerplant (the core will change into something like machine city ;) )
-new advanced powerplant (replacing the current placeholder)
-Nod concrete wall
-Laser Fence (except we keep using the mobile web spider, which isn't decided yet)
-Gates
-shockwave emitter
-Hall of Faith (Cyborg factory)
-Repair Bay
-Stealth generator
-Construction Yard
-Flamethrower turret (low priority as only for interior/special missions and not buildable)
-maybe an Aircraft Factory (so the helipad can't produce aircraft anymore, which reduces the fast buildingspeed due to the strong factorybonus and also the cloning of the AI)

On the good side, many of these things are rather easy compared to complex stuff like the temple, tech centre and warfactory.

+1 vote     reply to comment
dataframe
dataframe Oct 31 2011, 9:05am says:

Oh holy lord, the screens are looking god-ish fantastic good.

+1 vote     reply to comment
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