All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.

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sniper (Groups : Tiberium Essence Fans : Forum : Nod Ideas : sniper) Locked
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GoldenArbiter
GoldenArbiter Proud servant of Kane
Feb 17 2011, 6:10pm Anchor

so, nod is a hit and run, stealth, do as much damage in as small a time as possible organization right? how come they dont have snipers? everyone has snipers in modern warfare, why would the stealthy faction eschew them? 

i just think that nod needs a sniper.

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"Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb

Feb 18 2011, 7:50pm Anchor

That´s one thing that I would like to see. But, taking a look on the mod, every side (includding Forgotten (based on Carnious comments ), excluding Scrin) would get snipers. This would change the balance between the factions. Also it would need a special ability. There is also a chance of the Shadows becoming absolete...

Anyway, only me missed the Tiberium Troopers?

GoldenArbiter
GoldenArbiter Proud servant of Kane
Feb 18 2011, 9:33pm Anchor

maybe give the shadows an upgrade to snipers?

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"Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb

playmsbk
playmsbk 21st Special Nod Division
Feb 19 2011, 7:31am Anchor

As GoldenArbiter said, Shadows could get sniper rifles somehow.

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FIGHT FOR THE BROTHERHOOD, DIE FOR KANE!

Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Feb 20 2011, 3:24pm Anchor
GoldenArbiter wrote:maybe give the shadows an upgrade to snipers?

playmsbk wrote:As GoldenArbiter said, Shadows could get sniper rifles somehow.


maybe you could have an upgrade that would allow them to have sniper rifles and a massive range improvement :)

Mar 14 2011, 8:20am Anchor
playmsbk wrote:As GoldenArbiter said, Shadows could get sniper rifles somehow.

Finest suggestion.

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I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Mar 19 2011, 10:23pm Anchor

donno... but it´s really balanced to have snipers which can simply fly around the battlefield on a good speed?

Also the squad number would need to be heavily balanced.

playmsbk
playmsbk 21st Special Nod Division
Mar 20 2011, 3:30am Anchor

My opinion is that you should be able to upgrade each squad seperately. You can choose between Gliders (to make them spec ops and infiltrators) or Sniper Rifles (to make them... you know snipers!). Also the numbers should be balanced. Each squad comes with two members from the start (their abilities could use some buffing) without gliders or snipers, but with two upgrades. Once they choose gliders, they also get explosives and if they choose snipers, they also get an artillery beacon. Is it fine enough for you evil mocker FortressMaximus? XD

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FIGHT FOR THE BROTHERHOOD, DIE FOR KANE!

Mar 20 2011, 8:14am Anchor

Yes, if the base price is a bit reduced. And yes, I'm sooo evil and i mock all of you all the time :D

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I agree, also they need the "deploy" ability in order to fire. now they are too fast, they can fire and run without any time delay.

The "minibomb" of the shadow team (and their explosive) is too much weak.

Mar 21 2011, 7:40am Anchor

I support playmsbk's idea.

Black/Brunez wrote:Anyway, only me missed the Tiberium Troopers?

Actually there's two of us..

Edited by: Hijacker

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