All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.
Poll: Do you think naval units are cool in TE? |
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Poll: Naval units? | Locked | |
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Mar 15 2011 Anchor | ||
I ask sorry if this may be a provocative suggestion, but I'm always asked: why only red alert saga has the privilege to use naval units, while these ones are absent in tiberian universe? In TW SP missions there are some amazing naval units (ok, some of them are a bit too big but they can be resized), why they can't be used? Why we can't have some exciting naval battles? I hope the TW engine allows to use correctly naval units, and if it's possible, I would like to see some buildable naval units for each side (yes, for Scrin too). |
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Mar 15 2011 Anchor | |
of course... but carnius said it cant be done |
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Mar 15 2011 Anchor | |
On the contrary, it can be done (there's a German mod with that theme) and Carnius knows how to do it. Just go to his profile, some pages back there is a small conversation about this subject. Carnius is positive to adding them in some later version according to his sayings. -- FIGHT FOR THE BROTHERHOOD, DIE FOR KANE! |
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Mar 15 2011 Anchor | |
yay for later versions! -- "Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb |
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Mar 15 2011 Anchor | |
Thank god for later versions.... and well it has been atleast a year and a half since i asked him so maybe he figured out how to do it!!! |
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Mar 15 2011 Anchor | ||
Thank you very much for your replies. At least the engine allows it. Now I'm only worried about Carnius commitments. -- Brotherhood, Unity, Peace. |
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