All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.

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New unit: Vanquisher Tank Destroyer (Groups : Tiberium Essence Fans : Forum : Nod Ideas : New unit: Vanquisher Tank Destroyer) Locked
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Dec 14 2010 Anchor

Type: Tank Destroyer
Role: Heavy Defense, Ambush
Primary Weapon: 200mm Anti-Tank Cannon
Secondary Weapon: stealth System
Ammunition: 200mm Tank Shells
Occupants: 2 (Driver, 1 Gunner)
Handling: Poor
Top speed: 57 kph

GDI has always enjoyed a heavy advantage in armor Though Nod vehicles are generally faster & more maneuverable they could not stand up to GDI's tanks & mechs save the avatar Nod commander requested Nod science teams to come up with a suitable counter the result was the vanquish modeled after the TW2 artillery that Nod used the main artillery cannon was modified to fit the role of an anti-tank cannon a more tougher armour was added to the tank destroyer making it slow & lumbering, Some engineers suggested installing a stealth system on board to compensate for its slow speed however this only made the tank destroyer heavier, concerns were on the rise of how this tank would perform in battle however everyone shut their mouths when it first fired its anti-tank payload in the battle of the amazon desert where nod was defending a chemical lab from GDI 3 of these tanks were snuck on the battlefield the devastation they caused to GDI armor allowed Nod to win the battle in only a few hours.

pros
-very good agianst enemy armour
-is stealthed
-great for ambushes

Cons
-weak agianst infantry
-easy prey to aircraft
-slow & lumbering
-long reload time

link: Moddb.com

playmsbk
playmsbk 21st Special Nod Division
Dec 15 2010 Anchor

ur idea already is in the game with some different aspects. ever heard of the stealth tank?

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FIGHT FOR THE BROTHERHOOD, DIE FOR KANE!

Dec 15 2010 Anchor

Yeah

IDEA SCRAPPED

Dec 15 2010 Anchor

actually no its not the same where as the stealth is fast & sleek the vanquisher is slow & lumbering
-The Vanquisher has a fixed turret
-You have to position the vanquisher to where u want to fire it
-Its armour is paper thin & should not be sent into battle without an escort
-It has a ton more firepower than the stealth tank
& it takes a long time to reload i molded this to be used like the bulldog in ra3 paradox

playmsbk
playmsbk 21st Special Nod Division
Dec 16 2010 Anchor

so u are suggesting a cobra that can hit moving targets.

--

FIGHT FOR THE BROTHERHOOD, DIE FOR KANE!

Dec 18 2010 Anchor

Anyway, whatever you want to say, the Stealth Tank already fill this hole.

Dec 21 2010 Anchor

Scorpionov wrote: actually no its not the same where as the stealth is fast & sleek the vanquisher is slow & lumbering
-The Vanquisher has a fixed turret
-You have to position the vanquisher to where u want to fire it
-Its armour is paper thin & should not be sent into battle without an escort
-It has a ton more firepower than the stealth tank
& it takes a long time to reload i molded this to be used like the bulldog in ra3 paradox


This would be such easy target for more agile GDI units such as the falcon and Zone troopers, Nod is all about flexibility and deception and this tank doesn't deliver it, in your description it would be too slow and even with the stealth field there would be enough time to retaliate even with escorts.

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