All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.

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jump spacing... (Groups : Tiberium Essence Fans : Forum : General Tiberium Essence Ideas : jump spacing...) Locked
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GoldenArbiter
GoldenArbiter Proud servant of Kane
Feb 6 2011 Anchor

not sure if i titled that right.... anyway, i always found it annoying when youve got a large number of jump capable units (teleport, digging, whatever) they all clump together in the same general area. in fact, their all close enough to each other that they can all be damaged by the same AOE weapon. would there be any way to make them all jump to a location within the proximity of the point you want, but not exactly on it?

also, if the above idea gets added, you could make it perilous to jump near something on pain of the unit dieing if it hits something that isnt ground...

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"Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb

playmsbk
playmsbk 21st Special Nod Division
Feb 6 2011 Anchor

really good idea, has beenm causing me some problems

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FIGHT FOR THE BROTHERHOOD, DIE FOR KANE!

Starfox100
Starfox100 "Inferno Phoenix" field Commander
Feb 6 2011 Anchor

I have seen same with juggs like that. they fire with the special ability all at the same point. i asked carnius a long while ago so change this. (because i have seen it can be done in a other mod.) looks more realistic that way and hit more objects. but because the jumping and digging is also a ability... i think thats also possible to let them be o each other.

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May the fox be with you...

Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Feb 7 2011 Anchor

maybe make it so that they land in formation :D

Feb 12 2011 Anchor

It bothers me as well, but i cant figure out how to fix it, its one of these "gaps" in cnc3 engine that was not properly cared about by development team, its always hard to find what is missing.

GoldenArbiter
GoldenArbiter Proud servant of Kane
Feb 12 2011 Anchor

maybe you could ask another modding team to share info with you?

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"Before enlightenment: Chop wood, fetch water. After enlightenment: Chop wood, fetch water." -zen proverb

Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Feb 20 2011 Anchor

i agree with GA... you might have to outsource to get the info that you need :)

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