All of the thanks to goes to Carnius for a great mod, I am thankful that you are kind enough to make this for me and the rest of the CNC community, without caring about any kind of pay or reimbersment. I and, I believe the rest of the CNC community really just want to say, THANKS CARNIUS! and thank you for coming to TEF.

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Campaign troubles and recoveries. (Groups : Tiberium Essence Fans : Forum : General Banter : Campaign troubles and recoveries.) Locked
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Dec 23 2010 Anchor

Tell your stories of the new units made the campaign harder or easier and tell how you dealt with those difficulties.

Dec 23 2010 Anchor

Well. GDI campaing was almost on the same level of vannila (excluding some missions, like Sarajevo, that make the player crazy). Nod was harder. Scrin didnĀ“t played because my videocard burned one day after I beat mission 1

Dec 23 2010 Anchor

In Nod I only have 1 problem, the DC mission in act 1 due to MRLS and jump jet troopers. I ended up turtling and using shadow teams to strike the production buildings. In GDI the only problem is the cobras not moving away so you end up with salvos that kill a Mk 2 in one salvo..... Great target for firehawks and Orca bombers though. in the scin campaign the first mission is a bear to get past the constant assault waves. I learned that you should put your base to the west of the tib field and only destroy part of the tib fence to channel the assaults of GDI. Then I got 2-3 AT and 2-3 buzzer defences on each side of tib field to eliminate ther attacks. then build gravity stabilizers and fill them up. then watch GDI die of scrin air. Scrin mission 3 I am not past yet due to the bbasalisks being all around stronger than beam cannons. They take out my defenses while avatars swoop in and take out my production structures.

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Kane's Life Is Eternal

Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Dec 23 2010 Anchor

I dont remember the name but the nod mission where you have to capture gdi and scrin things really gave me trouble with the MOD :(

playmsbk
playmsbk 21st Special Nod Division
Dec 24 2010 Anchor

the Scrin Munich mission is hard as hell, by far the most difficult C&C mission i ve ever played (second comes Core of the Problem with Nod in TS and third the GDI Croatia mission in TW). i mean, u get that one mastermind, with the new TE powers u clear that part in a fairly small time, but when ur fleet comes, GDI spawns everything they god at u, and in TE they own u before u manage to say "OMG".

on the other note. i have an idea, when 1.5 comes out, everyone should choose a mission and show us what he\she can do to win it (in TE 1.5 of course) the best 3 strategies would be spotlighted in a news article. do u like the idea?

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FIGHT FOR THE BROTHERHOOD, DIE FOR KANE!

Dec 24 2010 Anchor

Scrin munich

First I sent in the ground units with air support to weak havoc on them but they took me down to just a PAC and 4 devastators. I had Taken down the AA guns so I fell back and began hunting down all GDI buildings and units outside the base I could find I then waited and took out all the forces they sent at me, this took my PAC and 3 devastators to maximum veterancy and then I pushed forward and bushwhacked the remaining GDI.

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Kane's Life Is Eternal

Smallchange
Smallchange GDI, 101st Airborn Division, Firehawk Pilot
Dec 24 2010 Anchor

"resonse to PLAYMSBK"
Sounds nice

playmsbk
playmsbk 21st Special Nod Division
Dec 28 2010 Anchor

a better idea, make a video of u winning the mission. would be better imo.

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FIGHT FOR THE BROTHERHOOD, DIE FOR KANE!

Dec 28 2010 Anchor

I should I just don't want to have to got thru all that work again and I am playing SC2 right now but once I win that or the next tib essence version comes out I will probably try to.

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Kane's Life Is Eternal

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