We are happy to show the first in-game, unedited screenshot from the Rascal Rider. This art style prototype is our starting point for fine tuning the game looks and feel. Our goal is to mix rich, advanced lighting with some toon effects like outline, hand painted textures and strong visual effects.
Rascal Rider is being built using Unity game engine, utilizing advanced lightmapping, light probes and simple dynamic lights and shadows to achieve eye catching effects and great performance on both big and mobile platforms.
Rascal Rider first in-game screenshot
The art style prototype for the Rascal Rider is here :)
Posted by rimau on
looks like a good starting point for me. The floor texture is a bit low quality, but the bike and character are doing a good job.
Style looks just perfect.