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RSS feed Report content Is the MMO genre failing to entertain? (view original)
Is the MMO genre failing to entertain?
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TheTriangulum Author

I think the only thing that ties me to an MMO is the community. Otherwise I have no incentive to wade through this thick sludge of grinding for gear, boring gameplay etc. Something needs to be done to make the experience better not just on the social side, but the actual GAME. I wonder how this could be amended. Perhaps a blend of gameplay from other successful genres? Destiny looks promising in this regard.

Reply Good karma+3 votes

There is only so much you can do with an MMORPG. The resources required to make something as Skyrim and then also make it available online with mod support along with every game mechanic (there suddenly being several thousand Dragonborn fighting Miraak with an army of identical spouses) just requires a lot of work. It would be nightmarish to make every gameplay element, story, mechanic, netcode and graphics integrate well.

That is not to say it is impossible. It is within our capability now and in several years it may be within our reach and in several more we bid our real lives good bye.

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The only thing that makes me play MMOs is that I don't anyone to play with or anything to play

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Not charging a monthly fee would be a good start.

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ElfFriend Creator

Star Citizen is my only hope for a good multiplayer experience. Also I believe Arche Age might be good as well but I haven't been following that too closely...

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After the recent Elder Scrolls debacle, are MMOs in desperate need of some innovation to alleviate the dreary grinding and repetitive gameplay one must endure for hundreds of hours? If so how?

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