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Post news Report content RSS feed Update of the year!

There's been great news for this project, many I can't even remember! Perhaps the coolest one is that we are working on the final levels of the game. Yup, the long wait is going to be worth!

Posted by SysOp. on Oct 19th, 2012

Guys and gals,

Time for update! There's been great news for this project, many I can't even remember!

Perhaps the coolest one is that we are working on the final levels of the game. Yup, the long wait is going to be worth!

I'll compress the news.

· We are working on the final levels.
· Created around 10 new maps, multiplayer ones also.
· Created about 160 new custom textures.
· Togheter, with forum, video, and ModDB sites, we just hit half a millon views. THANK YOU.
· There's new people in, for example Hawk, who created tons of new features and did lots of bug fixes so the multiplayer version works great.
· Blindside is around, to help us to create the NPCs exactly as we wish :)
· The voice acting is now being done.
· Linux support.
· Tons of other news that won't fit here!

Time for media. EVERYTHING IS WIP, set your expectations accordingly!

New effects:

Level design videos (by RED_NED):

Voice acting:

Level design pictures:


New stuff by Hawk!


Blindside WIP model:

Hope you like the progress!

Be sure to track Jonathan Ely (RED_NED) on his channel for over +80 Arrangement related videos here: Youtube.com

Also, you can check our new channel & suscribe for updates from our sexy studio!: Youtube.com

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Post comment Comments
Foxtrop Oct 20 2012 says:


that level design looks good!

+4 votes     reply to comment
Doyle_138 Oct 20 2012 says:

this is so incredible, i don't know what to say.

+6 votes     reply to comment
biodude Oct 20 2012 says:

This all looks great dude, keep it up!

+3 votes     reply to comment
Gambini Oct 20 2012 says:

Lot of stuff going on here! This is shaping up well.

I´m only concerned about the plane hijack... How is it possible to rappel from a chopper to a airline plane´s wing, plant a bomb and enter it all while the plane is flying? It would be much more believable if the player remains hooked to the rope until the door is blown up.

+3 votes     reply to comment
SysOp. Author
SysOp. Oct 21 2012 replied:

The hijack sequence was more like a proof of concept. The map is WIP. There will be changes on it so no worries.

+1 vote   reply to comment
D3ads Oct 20 2012 says:

Great stuff, I LOVE how you've done that ambush sequence!

+5 votes     reply to comment
Jerikಠh Oct 20 2012 says:

Nice!! I can't wait :')

+3 votes     reply to comment
Rawra Oct 20 2012 says:

Can't wait to play this! :D

+1 vote     reply to comment
medve Oct 20 2012 says:


+1 vote     reply to comment
idontfriday Oct 21 2012 says:

why did you guys get rid of iron sights? and is the weapon customisation system still in place?

+1 vote     reply to comment
SysOp. Author
SysOp. Oct 21 2012 replied:

We are planning to do ironsights like in SMOD (where the model changes the position) We did some tests and is going to work. Not sure if we will have ironsight per se, but surely a way to do accurate shots. Is not a feature that worries us much.

The weapon customization is still in place. Works perfectly in multiplayer now and the customization is saved on the profile, per weapon.

+1 vote   reply to comment
RedFog Oct 21 2012 says:

The developers are really pro that they can have these effects in goldsrc.

+1 vote     reply to comment
xalener Oct 29 2012 says:

I'd love to see some footage in 1080p or at least a resolution in 16:9

+1 vote     reply to comment
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