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Kickstarter games for Linux (Groups : Linux Gamers : Forum : Native games : Kickstarter games for Linux) Locked
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Jun 29 2012 Anchor

This thread aims to list Kickstarter (or other crowd-funded sites) games that plan to support Linux. I included a layout for the entries. If you want you can use it, or you could just post the game in any way you like. The important thing is to mention the games anyway.

Rules:

1. Only mention games with a Linux client. This is the reason this thread is created anyway. I suggest mentioning only games that have stated that they will publish on Linux, or at least mentioned Linux development as an official stretch goal. Games that are "considering" it are a dime a dozen, and would just distract from real Linux games. Games for cross-platform platforms, like Flash/Chrome etc., can be mentioned if the platform supports Linux.
2. Only active projects please. It doesn't matter if the project is already funded or not, but it should still be running. The point of mentioning the projects in this thread is to support their Kickstarter campaign. Inactive campaigns are good to let someone know about a game, but this can be done as well somewhere else.

Layout:
Link to the Kickstarter campaign with name of the game (if you don't know how to do that, just paste the name and the link below it).

Project ends: [Day.Month.Year] (I know some people use Day/Month interchanged, so to avoid confusion please write the Month with letters)
Funding to date: [Money raised to date]
Funding goal: [Money to be raised, not including stretch goals]
Linux: [Yes|Stretch Goal at $x]
Linux Demo: [Yes|No]
Desura: [Already on indiedb (with link)|Considering Desura|Nothing mentioned]

Genre: [RPG/RTS/Stealth/etc.] (Please avoid overly long descriptions like "time-travelling turn-based, anime-themed story-heavy RPG")
Connectivity: [Online only|Offline|Online & Offline]
Description: [A brief description of the game. Should this exceed three lines, please use the "Spoiler" feature to hide it. Same applies to "Opinion"]
Opinion: [Your opinion about the game. Things like open source code, personal impression, similar games, anything that doesn't go into the description]

Papier

Project ends: 12 October 2012
Funding to date: $11,914
Funding goal: $140,000
Linux: Yes
Linux Demo: No
Desura: Nothing mentioned

Genre: Adventure/RPG
Connectivity: Offline
Description: Everything is made of paper - the road, the sky, the trees - the whole environment.
Opinion: It's an interesting concept, although I know little about the actual gameplay yet. With a goal of over $100,000, the developers should have a demo ready or at least a true gameplay video ready.

Sword of Fargoal 2

Project ends: 13 October 2012
Funding to date: $30,480
Funding goal: $50,000
Linux: Yes
Linux Demo: No
Desura: |Nothing mentioned

Genre: Dungeon Crawler
Connectivity: Offline
Description: A sequel to the Sword of Fargoal dungeon-crawler which debuted on the Commodore64 and was remade for iOs.

Sealark

Project ends: 14 October 2012
Funding to date: $45,021
Funding goal: $5,000
Linux: Yes
Linux Demo: No
Desura: Nothing mentioned

Genre: Adventure
Connectivity: Offline
Description: A pixel-art game centered around a young fishergirl. The game is inspired by Earthbound, Homestuck, Cave Story, and a little Harvest Moon.

Project Eternity

Project ends:
16 October 2012
Funding to date: $2,548,729
Funding goal: $1,100,000
Linux: Yes
Linux Demo: No
Desura: Nothing mentioned

Genre: RPG
Connectivity: Offline
Description: A classic RPG with tactical real-time combat, from the makers of Baldur's Gate, Icewind Dale, Planescape: Torment and others

Monsters!

Project ends: 18 October 2012
Funding to date: $3,590
Funding goal: $4,000
Linux: Yes
Linux Demo: Yes (through Unity)
Desura: Nothing mentioned

Genre: Shooter
Connectivity: Offline
Description: A pixel-based shooter, but with a twist: Each time you shoot, you use life. You have to collect the lives from your enemies to stay alive.

ScrumbleShip

Project ends: 17 October 2012
Funding to date: $8,343
Funding goal: $8,000
Linux: Yes
Linux Demo: Yes
Desura: Already on indiedb

Genre: Space combat simulation
Connectivity: Online & Offline
Description: A space combat simulator that aims to be as realistic as possible. There's already an entire heat simulation system, kilometer long spaceships, real world materials and organic ships,
Opinion: This is a pretty ambitious game, but it seems like the developer is commited to it. You can visit the game's website right here on indiedb, and download a (64bit!) demo to try it out yourself. The price tag is pretty reasonable as well, so if you're into space combat games and want something a bit more complicated, this one might interest you.

M.O.R.E

Project ends: 28 October 2012
Funding to date: $48,901
Funding goal: $50,000
Linux: Yes
Linux Demo: No
Desura: Nothing mentioned

Genre: 4X space strategy
Connectivity: Online & Offline
Description: An old-school 4X space game, featuring a 3D galaxy map, turn-based 3D space battles with many options for players.
Opinion: The game is pretty ambitious, but could deliver what it promises. I like the fact that the graphics are great, but they emphasize more on their gameplay. There are many options concerning the diversity in the game. Overall a very exciting project with impressive graphics.

SHAKER

Project ends: 4 November 2012
Funding to date: $218,163
Funding goal: $1,000,000
Linux: Stretch goal at $1,500,000
Linux Demo: No
Desura: Nothing mentioned

Genre: RPG
Connectivity: Offline
Description: An old-school, 1st-person, party-based, fantasy/sci-fi RPG from Tom Hall and Brenda Brathwaite (and John Romero?). There's a $1.9M milestone to make an additional game.
Opinion: This is probably the most promising of the above. The creators are veteran game designers with some impressive portfolios, and they have the backing of many high-profile game developers (names like Jordan Mechner or Notch). There's not much gameplay available yet, but I'm confident they are the right people for this.

Edited by: Pabo

Nov 10 2012 Anchor

Hero U: Rogue to Redemption

Project ends: 20 November 2012
Funding to date: $211,436
Funding goal: $400k
Linux: yes
Linux Demo: no
Desura: nothing mentioned

Genre: role-playing adventure
Connectivity: Offline
Description: The "spiritual successor" of classic Quest for Glory series, an intriguing mix of RPG and adventure game. Detailed storyline of an adventure game, with character development and flexibility in play-style from RPG.
Opinion: Lots of gamers active in the '90s remember the Coles for their Quest for Glory series, but they have not made the mistake of relying on reputation alone. The Coles have written a lot about their ideas for the proposed game series and about their general design philosophy in kickstarter updates and numerous articles, and now I'm really excited for this one. Also grateful that Corey Cole has promised to handle the Linux port himself since his lead programmer didn't want to deal with it. This one will be a winner, it needs to get funded!

Nov 10 2012 Anchor

I have to post here this:
Kickstarter.com

Check it out right now and support if you can!
It's unbelievable chance for Linux get awesome game!

Nov 11 2012 Anchor

FYI I have just mentioned Distance in a short article about current kickstarters for Linux games
Moddb.com

Asked elsewhere if the mods can move it over into 'news' category since it seems more like news to me, so if it's missing under 'features' check in 'news'.

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