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|Hammer skybox screws up||Locked|
|Jan 12 2009, 7:35pm Anchor|
Noob question!: I'm messing around with hammer, and when i create a box around my map with the standard skyboxtools texture, add a light_environment and compile with standard settings (valve's compiler tools) and rad on normal, i get this result:
Sup with that?
Solution: map -> properties -> change skybox to something else than default, e.g. sky_day02_01. Thanks for your help guys!
|Jan 26 2009, 8:05pm Anchor|
ughh was just about to answer that.
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