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Mozhaysk, AI Changes and new Allies
The Red Front

Mozhaysk, AI Changes and new Allies

The Red Front

Once again, another busy week on The Red Front. This week we are showing off the development of our latest stage - Mozhaysk. In this scenario, you will...

SugarMill Version 0.3 Available
SugarMill

SugarMill Version 0.3 Available

SugarMill 1 comment

A summary of the new features added on SugarMill Version 0.3.

Steam Summer Sale and OST update, and more!
Discouraged Workers

Steam Summer Sale and OST update, and more!

Discouraged Workers

Steam Summer Sale 2017 has begun! Also our Original Sound Track DLC has been updated!

Cosmoteer 0.12.0 -- Missiles, Fires, and more!
Cosmoteer

Cosmoteer 0.12.0 -- Missiles, Fires, and more!

Cosmoteer

This past Wednesday I released live to the world version 0.12.0 of Cosmoteer, and oh boy was this a big release! It's got new weapons, new defenses, a...

Ancient Beast v0.3 released with new playable creatures!
Ancient Beast

Ancient Beast v0.3 released with new playable creatures!

Ancient Beast

This new release codenamed as "Bouncer" definitely deserves it's name and is a big step forward in terms of both gameplay and pipeline. It's still a pre-alpha...

Pre-alpha Release - Multiplayer Ready
Hold The Line

Pre-alpha Release - Multiplayer Ready

Hold The Line

A pre-alpha version has been released and is multi-player ready! Take a look at some screens of the D-Day beach landing and also a quick reference on...

Optimization & Dungeon Creation (DDD #14)
Dungeons of Tal'Doria

Optimization & Dungeon Creation (DDD #14)

Dungeons of Tal'Doria

The technical side of the dungeon generator and optimizations.

Kit Computers, Home Computers, Personal Computers, Portable Computers and Tablets?
Computer Tycoon

Kit Computers, Home Computers, Personal Computers, Portable Computers and Tablets?

Computer Tycoon

Computer Tycoon – Kit Computers, Home Computers, Personal Computers, Portable Computers, and Tablets? Computers are evolving since the 70s. In Computer...

Guts and Glory: New Characters + Steam Summer Sale
Guts and Glory

Guts and Glory: New Characters + Steam Summer Sale

Guts and Glory 2 comments

Big Summer Update #1 is here, including new characters Jack & Jill, AI cars, and more! PLUS, pick up the game at a discount during the Steam Summer Sale...

Creature Bonding & Building Improvements! [Patch v0.4.0]
CHKN

Creature Bonding & Building Improvements! [Patch v0.4.0]

CHKN 1 comment

Creature Bonding is here! This new system lets you easily manage, store, and even revive your bonded creatures. Plus we’ve got some big improvements...

Landless 0.34 "Deep Sea Horrors"
Landless

Landless 0.34 "Deep Sea Horrors"

Landless 2 comments

Underwater Adventure Awaits! An early version of the new infinite underworld feature. Players can now visit the old world in real-time. Hunt and Loot...

Robots controling test
Apparatus

Robots controling test

Apparatus

The basic mechanisms involved in commanding robots.

Gorescript – First Week on Steam
Gorescript

Gorescript – First Week on Steam

Gorescript

A crazy week has passed since launch and the reviews for Gorescript are coming in.

Build Your Own Tower with TinyWars
TinyWars

Build Your Own Tower with TinyWars

TinyWars

We’ve spent the past few weeks coding out the new features of the game; quite possibly, one of the most complicated features of the game is implemented...

Reworking the Overworld
The True Slime King

Reworking the Overworld

The True Slime King

It's been many months since I last posted an update on The True Slime King, but I've still been working hard on it. I wanted to talk about one of the...

Dev diary #3  ''Upgrading your Katana!''
Bushido the Way of Men

Dev diary #3 ''Upgrading your Katana!''

Bushido the Way of Men

It is time to talk about an important feature of our game,upgrading your weapon. We will also cover some history about the fabrication of the Katana.

Adapting to GMS2, Character Images and more detailed environment
A-Star Theft

Adapting to GMS2, Character Images and more detailed environment

A-Star Theft

Most importantly is the upgrade to Game Maker Studio 2. As characters speak they will now appear on the screen, so the player gets to know them better.

Project Status (I)
Blue Moon: The Lucium Project

Project Status (I)

Blue Moon: The Lucium Project

I just want to share the current project status. As you know this game is being developed by a single person, therefore the progress is slow but constant...

The Star Fix HQ, and coding the final boss
Mobility!

The Star Fix HQ, and coding the final boss

Mobility!

In which I start building the final world and challenges of the game.

The "Deadly Dozen" invade Gemini along with a free content update
Starpoint Gemini Warlords

The "Deadly Dozen" invade Gemini along with a free content update

Starpoint Gemini Warlords

New free content update accompanies the first DLC for Starpoint Gemini Warlords!

Timexpress - Something about the Game
Timexpress - The Game

Timexpress - Something about the Game

Timexpress - The Game

Now here I would like to tell you a little bit more about Timexpress. The idea was to make a game by rail. However, it should not only become no railway...

Rogue Engine Editor: Progress Update!
Caasi's Odyssey

Rogue Engine Editor: Progress Update!

Caasi's Odyssey

Do you want to create the Rogue Adventure of your dreams? Take a look at the lates progress I made with the Rogue Engine Editor! [Video]

2017 June Updates
Spacesimulator.net Voyager Project

2017 June Updates

Spacesimulator.net Voyager Project 6 comments

It's been one year since the last update. I know, I'm tremendously late with the roadmap but the project is still going on, nothing can stop me to realize...

Dev update #02
The Whaler (Working Title)

Dev update #02

The Whaler (Working Title) 2 comments

Time for another update with how we are doing. We have now started pre-production and I will continue to update you guys trough the week`s ahead, something`s...

June 18th, 2017: It's the Village Monsters Dev Diary Digest
Village Monsters

June 18th, 2017: It's the Village Monsters Dev Diary Digest

Village Monsters

Without really meaning to this week followed a consistent theme - ensuring that every day (in the game!) feels different, or unique, or interesting, or...

Dev Update #12 Nearing the End
Dark Storm Ascension

Dev Update #12 Nearing the End

Dark Storm Ascension 1 comment

Finalizing the AI, Lighting, and Levels, with news of the upcoming VR missions.

Showing damage on ships
Between the Stars

Showing damage on ships

Between the Stars 8 comments

A few weeks ago I was researching how to show damage on ships. I found a gif of the game "Everspace" that I liked a lot. So I tried to make my own shader...

Neon Knight: Future Plans
Neon Knigh†

Neon Knight: Future Plans

Neon Knigh†

During the previous months, development of Neon Knight has made steady progress.

2017.06.17 Boss 101 Hat Store Sorting
Boss 101

2017.06.17 Boss 101 Hat Store Sorting

Boss 101

Work continues towards the final release. This week we look into quality of life interface improvements for the hat store. This is a great example of...

TOP 5 Streetwise Moments In Urban Pirate (the grimy petty crime sim)
Urban Pirate

TOP 5 Streetwise Moments In Urban Pirate (the grimy petty crime sim)

Urban Pirate

Urban Pirate the grimy petty crime simulator for Windows and Linuxis celebrating its 1 year anniversary, and therefore we are taking a look at some glorious...