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Report article RSS Feed POLL: Should worlds in Isomer be comprised of different 'biome' zones?

Previously worlds in Isomer were generated using one ruleset depending on the type of world i.e. Temperate, Frozen or Desert. The entire world would have this single ruleset and therefore type of blocks throughout.

Posted by Ionising on May 13th, 2013

Please vote on our forums: Ionisingsoftware.co.uk

Previously worlds in Isomer were generated using one ruleset depending on the type of world i.e. Temperate, Frozen or Desert. The entire world would have this single ruleset and therefore type of blocks throughout.

During a bit of experimenting with unrelated code, I started generated worlds comprised of different zones or biomes. Currently this is very experimental, I like the added variation to the worlds but I'm not sure if this should be kept or developed further. Let me know what you think!

A few screenshots from the experimental world generation tweak:

Post comment Comments
Kark-Jocke
Kark-Jocke May 13 2013, 8:07am says:

This is like minecraft for me.

+4 votes     reply to comment
Ionising Author
Ionising May 13 2013, 10:20am replied:

This was the main reason I kept away from mixing world types up until now if I'm honest. With the different zones in each world like this I agree it does feel a bit like minecraft, but the game itself couldn't be more different.

+2 votes   reply to comment
Bomtaker01
Bomtaker01 May 13 2013, 4:55pm says:

I like the idea of different biomes quite alot. It makes the whole expansion thing a little more interesting(if you dont mind my suggesting) as you could have certain different materials or enemies.

+2 votes     reply to comment
Ionising Author
Ionising May 14 2013, 6:59am replied:

Of course, suggestions rock! :)

I wasn't sure initially as my concern would be that it would appear too much like minecraft, but then the more I got experimenting the better and more interesting the worlds looked. Today I'm going to vary the resource concentrations in the various biomes such that there is a real incentive to explore and find other areas.

+1 vote   reply to comment
Bomtaker01
Bomtaker01 May 14 2013, 12:58pm replied:

Sounds awesome ^^ I've been tracking for a while and I must admit i don't think I have ever been this excited for an indie game so keep up the awesome work :)

+2 votes     reply to comment
Ionising Author
Ionising May 15 2013, 7:45am replied:

Thanks! It means a lot to know people are as excited about this as I am - I'm just enjoying making a game I've always wanted to play ;-)

+1 vote   reply to comment
Bomtaker01
Bomtaker01 May 15 2013, 11:37am replied:

Well this is a game that I too would like to play lol it reminds me of dwarf fortress XDD

+2 votes     reply to comment
siveon
siveon May 14 2013, 9:54pm says:

Why not both?
Have a biome mode, and a ruleset mode. 'Case anyone wanted the latter.

+2 votes     reply to comment
Ionising Author
Ionising May 15 2013, 7:46am replied:

In effect, that's exactly how it works. The world is now comprised of biomes, but each has its own ruleset.

+1 vote   reply to comment
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