This Group was created for people who love to create maps and missions on the GEM 2 Engine.
what the heck happened to your UI?
Ground bump and parallax is nice feature, but in as2 it's overused. It's just too deep, more soft/low textures will be more realistic.
I agree killz, sometimes the effects are over exaggerated, glare on water or shininess of metals sometimes hurt my eyes with its overpowered light intensity.
Is it only decals that contains parallax in MoWAS2, or does the 3d models aswell? :)
Stylo
Whatever you wish.
Finaly a MoW game that might push my pc a little, thanks for the info mate! ;)
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the title basically explains everything
what the heck happened to your UI?
Ground bump and parallax is nice feature, but in as2 it's overused. It's just too deep, more soft/low textures will be more realistic.
I agree killz, sometimes the effects are over exaggerated, glare on water or shininess of metals sometimes hurt my eyes with its overpowered light intensity.
Is it only decals that contains parallax in MoWAS2, or does the 3d models aswell? :)
Stylo
Whatever you wish.
Finaly a MoW game that might push my pc a little, thanks for the info mate! ;)
Stylo