Uh ignore the details placed wrongly..just remembered that, Im still trying to find a way to make them go on straight but the matrix34 is hard, If anyone knows how to do that a PM would be literally amazing
Matrix34 is a mathematical matrix to place the pivot of the shape youre applying relative to the basis, the master bone of all vehicles.
X Y Z A
X Y Z A
X Y Z A
You can use vector algebra to place the object and then finetune its position to precisely fit the patent object.
Its not that easy using mathematics over these (relatively) large matrices but it does help the trial and error phase if basic transformations like inversions and reflections are known. But it will be trial and error anyways, even for a robot - because you dont know the xyz coordinates in space which the pivot should be in.
Uh ignore the details placed wrongly..just remembered that, Im still trying to find a way to make them go on straight but the matrix34 is hard, If anyone knows how to do that a PM would be literally amazing
one on the right looks the best to me man, btw I know they're not on straight and all but these already looks really god damn cool
Thanks Jack! As soon as I get the details down itll be even better!
I really enjoy the right one. Any tutorials on how to place munitions/objects on vehicles or human skins?
When I figure out how to change direction of the details sure! Until then I dont want to give out bad/unfinished advice haha
Yea the Right one looks better, might be the darker tracks, the tracks on the left sherman look fake or clean... the ones on the right look suitable
Matrix34 is a mathematical matrix to place the pivot of the shape youre applying relative to the basis, the master bone of all vehicles.
X Y Z A
X Y Z A
X Y Z A
You can use vector algebra to place the object and then finetune its position to precisely fit the patent object.
Its not that easy using mathematics over these (relatively) large matrices but it does help the trial and error phase if basic transformations like inversions and reflections are known. But it will be trial and error anyways, even for a robot - because you dont know the xyz coordinates in space which the pivot should be in.