This Group was created for people who love to create maps and missions on the GEM 2 Engine.
Hey, so i use 3dsmax 2014, and i have been doing alot of exporting, one thing i realised, is that the Normals are always a BMP file and game could never detected them, so i change them to DDS, when i check on other game files the Normals is transparent like this : Gyazo.com
But mine doesnt seem to be transparent.
Please help :(
They don't need to be transparent.