Welcome to the "CryENGINE 3 Developers" group . The CryENGINE 3 Developers group is all about creating levels, mod, Total modifications, addon's, machinima videos, Indie games, using Sandbox3 for Crysis or using the free standalone CryENGINE 3 SDK tools.
Howdy folks! I apologize for the lack of updates recently. Here are some new screenshots to "wet your appetite".
Posted by mckool on Oct 31st, 2012
These screenshots show one part of the map I have concentrated on lately. The garage in one of the shots has not even been touched yet so expect a big difference there in future updates.
The outdoor city areas are taking me a long time because I am trying to give the mod a different feel than Crysis 2 while still using the C2 props. I am not a modeler so I cannot just create my own. I hope I succeed in that arena but only time will tell. A large part of the mod will be indoor like the first mod but I do want some variety.
On another note, I have not even begun to mess with the Time of Day (TOD) settings which will make a big difference so expect more improvements to the lighting.
Looking good, although the shots seem a bit blurry. I think this is a common problem with CE3 shots...
Cool !
Very detailed :)
Oh ... Excellent ... Post-Apocalyptic ... Zombie ... Virus ...
This will not be a typical "Zombie" game in that the mutants are not mindless and run at you. They act very human - just agressive. There are also some with psychic abilities. If you play my Crysis mod "The Mutant Factor" you will see what I mean. This is the sequel to that mod.