I present to you the "Money and Radius Edition"
this Edition only change the refineries and harvesters and the building Radius to how it was in ver 1.00 However I added radius to all faction's power plants and barracks as was requested
I gladly present to you the "Kane's wrath Classic Money and Radius Edition" this Edition only change the Funds related things in the game and the buildings radius to how it was in ver 1.00
I also added building radius to all faction's power plants and barracks as was requested
However I will not add them in the final release since the original version of the game (ver 1.00) didn't had radius to faction's power plants and barracks to begin with
I will give you some nice "surprise" edition that will come after the final release though
which will have these radius changes
Change log:
All faction's refineries been moved back to 2000$, 20 second build time, and 300 refund value
All faction's Harvesters HP been changed back to how it was in ver 1.00
All faction's Harvesters now cost 1400$ again and take 14 seconds to build
All faction's War factories and Air Fields add build radius again
All faction's Power plants and Barracks add build radius only for this Edition
Tiberium Spike give 25$ per sec and give 750$ when being captured only in custom maps
GDI, ZOCOM, and Steel Talons MARV No long suffer from 33% limitation when it harvest tiberium and give the same amount that the harvesters provide