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Meh, that's okay, but this is better: Moddb.com
captain obvious..
that one is Highres poly/texture this one is for ingame...
(buried)
The render's so bad, I can't believe you attempted to use Mental Ray...at least try to use something that MR takes advantage of.
yeah they change the interface of 2012 and i was to lazy to search for the right settings
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Stryker model by Helge129
was messing around with 3ds Max 2012 mental ray render.
Meh, that's okay, but this is better: Moddb.com
captain obvious..
that one is Highres poly/texture this one is for ingame...
(buried)
The render's so bad, I can't believe you attempted to use Mental Ray...at least try to use something that MR takes advantage of.
yeah they change the interface of 2012 and i was to lazy to search for the right settings