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The Assasinator
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faulk
faulk Mar 27 2013, 6:00pm says:

I like it. ;-)

You say the latest Blender version has this Cycles Rendering Engine built into it? How long did it take to render? Those rivets are a nice little detail.

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cW#Ravenblood
cW#Ravenblood Apr 1 2013, 5:39pm replied:

Thanks! Cycles is longer included into Blender. I think since 2.5/.6 it's included. This built is just optimized and has the Normal Map node for Texturing included. The low detail version with just 200 samples took around half an hour, the improved version (you can find it here Cgcookie.com ) took around 4 hours. But my machine can not render with GPU and cycles is made/optimized to use GPU rendering. The black logo is made with this normal mapping node. And thanks, much appreciated! :)

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Description

Hey there,

here is a little scene I've made today.
It is an ancient sword called "Musketeer Rapier".
The Musketeers needed a sword as a secondary weapon because their reload time of the medieval weapons was really long so they needed it to defend themself.
The logo on top of the cap is an Assasins Creed logo, symbolizing that this weapon is now used for assasinations.

Sorry for the noise inside the picture, my computer was kind of slow today therefore I was not able to raise up the samples.

Everything was created in Blender 2.66, rendered with the internal Cycles Render Engine.

Constructive critism is as always welcome.

Cheers!

Image Details
Type
Demonstration
Date
Mar 25th, 2013
Size
1280×720
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