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Post news Report RSS SkyEdge Dev Log #7

Another update after a long time, sorry for the wait and now here what we had done this past few week. We had finish the concept for every character and friendly faces that player will interact with in the game. Now we are going to model each character and animate them.

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Another update after a long time, sorry for the wait and now here what we had done this
past few week. We had finish the concept for every character and friendly faces
that player will interact with in the game. Now we are going to model each
character and animate them.

As I had told earlier, we had finished every character that player will meet and interact.
Each character is unique with own background story and personality. Player will
have to meet and make friend with them and help them with their quest. More
quest mean player had a deeper relationship with them this will unlock more
thing that will help player with their quest.

Since their concept had already piece together, now it is my job to materialized them in
the world (model them). Want to hear some math? We had one concept artist, one game
designer/modeler for this project. So it took more than blood and sweat to
finish this project.

And since it took me so long, what do we need now? After thinking for quite some time
(months), I finally realized what I actually need. Not a level designer (we need
those too) but an ENVIRONMENT concept artist. True we already had a concept
artist, specifically CHARACTER concept artist.

Hope I manage
to find one or if anyone interested, please contact me immediately. PM me here
or e-mail us at blurstudio.co@gmail.com

Thanks
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