100 Rads Bar, where any STALKER can join in on the conversation and post his or her stories about the venture into the zone! STALKER content only!

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Valerian Author
Valerian - - 686 comments

SHORT Description. A silencer basically works as a silent kill shot only when fired first at the enemy as the attacker ONLY. IF the player rolls 5 or 6, then thoes fighters in the group who got the silencer attachment, kill the targets they aim for without beeing noticed in the visual of the defender. That means AFTER turn one of the fight, on the secound turn the defender may NOT target the enemy who successfully killd defending fighters SILENT in the first turn.

As the fight goes on turn after turn, the silencers may NOT function as kill shots anymore since the fighters now are more visable and the silencer does not have that assassin accuracy use anymore during a fight. Kill shots only work in the begining of the attackers turn. After that, the attacker follow the standart weapon chart stats on each fighter.

Defenders may not use silencers when they defend. Silencer function only works successfully as a raider.

Finally....took me a while to balance this attachment in the board game XD finaly found use for it! easy to understand, and simple function that serves its legendary use in the zone as an assassin attachment.

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