100 Rads Bar, where any STALKER can join in on the conversation and post his or her stories about the venture into the zone!

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Artefacts at the horizon
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♠Atroxyph
♠Atroxyph Sep 18 2013, 5:37am says:

Very nice scope!

+3 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Sep 18 2013, 6:43am replied:

Thanks :) My own design with working bullet drop (each line is 50m for the VSS)

+2 votes     reply to comment
Mental_Tormentor
Mental_Tormentor Sep 18 2013, 9:32am replied:

I really like that idea, but wouldn't the marks become unreliable after the weapon was upgraded for muzzle velocity? Awesome idea though, I wish all of the scopes in STALKER had this feature.

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Sep 18 2013, 11:16am replied:

There's no upgrades in PPx or SHoC for that matter so it does work

+2 votes     reply to comment
Mental_Tormentor
Mental_Tormentor Sep 19 2013, 12:40am replied:

Yeah, I suppose I was thinking more of clear sky and call of pripyat. I do like the idea of removing some if not all weapon upgrades, especially since npcs can't upgrade.

+2 votes     reply to comment
[TZP]LoNer1
[TZP]LoNer1 Sep 19 2013, 2:52am replied:

Ohhh, yeah this scope doesn't work properly in anything else than SHoC because it uses a un-native resolution (CS / CoP have 1 texture that's 1024x1024 + 128px sides for widescreen scopes) while SHoC has 1 texture file, that may be any size and is resizable to the screen width and height (this one is 1920x1080)

+1 vote     reply to comment
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Description

PPx2.2 (Vid incoming)

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Date
Sep 18th, 2013
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