Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Delko polished up his map and sent it my way. Here is a vid of me testing it flying solo on Zombie Grinder build 40 (latest)!!
Posted by Jordizzle on Sep 2nd, 2011
The first thing you may or may not notice is the FPS has been drastically improved (when I'm not killing single zombies with rockets)! Also added support for user-specific gear! My top hat was originally a halo, but I wanted to kill some Zombies with class! Enjoy the footage, and please leave feedback!! :)